Let's not beat around the bush - Resident Evil 6 is getting atrocious, horrendous, completely brutal review scores from the community (with a current user score of 0.6 on Metacritic). The game has some flaws, no doubt. But one has to wonder, is this truly a bad game, or just backlash from a genre change that happened 5 years ago?
Look at all the sequels that got flamed to death, FFXIII, dmc 4, ninja gaiden 3.
those by their own merits aren't completely trash, but as a sequels to critically acclaimed franchises people hold them to much higher standards.
if rockstar made GTA V on on the same level of lesser open world games like saints row then yes, people will complain because they expect better than that for a GTA game. Or mgs game on the same level of recent splinter cell games, it just not acceptable for franchises that are claimed to be the top of their respectful genres.
and with RE 6, its not like we are asking for pure perfection, just we want a sequel that can hold it own and raise the bar just like RE 1&2&3&4 did before it. Which RE 6 is far from that.
GTAIV was no where near as enjoyable as San Andreas and reviewers praised the heck of it.So your GTA argument isn't really that valid.
i disagree. I think GTA iv is the perfect example because it have much in common with the controversy RE 4 made.
You see, rockstar tried realism approach and sure it didn't please some people bit you can't deny that they fricking nailed the approach they went with.
the realism and attention to minuscule details like never seen on most games before it.
same with RE 4, its hands down the grandfather of TPS games of todays, it wasn't as scary as the previous but in the action field it was INNOVATIVE!
now RE 6, its didnt introduce nothing to the horror genre nor the third.person shooters genre, nothing was special or innovative about it, Riddled with bad game desiging choices and rookie mistakes that you often find on low budget, me too shooters.
like how many do you go thou in an hour?? too many will ruin it...
Only way it happens alot is if zombies grab you and you have to wiggle them off.So any reviewer who claims it happens too much truly sucks at the game.
And id like to note we had this same issue back in 09. Ninja blade(east) way to many qtes yet they loved heavy rain(west) qte only game. What about that walking dead qte gameplay. GTFO western journalist
By extremely overrated I am speaking on behalf of the newest games, where they change the gameplay into a shooter. Now being a shooter isn't bad. Left 4 Dead is a great game.
You have all these new style Resident Evil fanboys crying that people don't like their favorite series and claim if they've only played the demo that it doesn't count, etc.
How about you guys and try the demo to Vanquish or Binary Domain. Two great shooters that because they're new IPs sold like complete garbage.
Coincidentally, Shinji Mikami is the man behind Vanquish as well as the reason why Resident Evil was such a great series. While Resident Evil has been going downhill lately, he has since created what is arguably the best third person shooter ever made.
"if rockstar made GTA V on on the same level of lesser open world games like saints row"
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.....what, you mean, remember its roots and provide an enjoyable experience with characters that aren't all unlikable?
Nope.
It's the same sad circus every time: the "fans" of the game defend the game to no end, simply because they don't want to look like idiots for buying a $60 POS game.
Maybe the game about unicorns and rainbows is great by itself, but as a God of War game would be a total disrespect for fans of the franchise. Developers need to understand that when they create a franchise, they need to respect what made that franchise popular in the first place. It is good to take risk and evolve aspects of it in order to evolve it and improve it, but what Capcom is making with the franchise is completely out of hand.
If they wanted to to a QTE-infested, action game, they should have created a new IP for it.
People who have never played RE or RE6 will defend the game because they want to be involved in something and anyone who then calls the game and points out how crap the game was will be called for it even though they have every right to call it after the developer has ruined another once great franchise.
When someone says that they play rpg and enjoyed ff13 that person is an ignorant
When someone says that they don't play much rpgs and enjoyed ff13 that person is a noob.
I can't win because Some other people are going with opinions as fact
Same thing here..
I've played all RE games and while the game is "good" and has some problems ..it's still a good game.
BUt now come a notion that if the game isn't "great", "excellent" , a "masterpiece" then automaticaly it's a failure ?
Screw this ... and screw all of you jumping into the capcom hate wagon without using your brain first.
There is no logical reason you'd find RE6 worse with the variety it provides on top of the usual RE5 crap .
Stop hitching wagons so randomly folks .
EDIT :
of course the comment doesnt apply to people that actually have a coherent line of thought and have the same issues they had with the franchise as far back as RE5 .
But it's not the case with the majority of the post seen within all the re6 threads , even a year or so ago .
watch Invisible Walls on GT watch shane going after his fellow editors
http://www.gametrailers.com...
he called it a great 3rd person shooter and said he never needed to use cover even on hardest difficulty
the way i see it overall 66/100 means the game is ok at best and no people are not hard on it. RE6 should have been a lot lot better
So the 66/100 is a bad average if you look at it that way.
BUT it's a damn good game.
So yeah, people is complaining too much.
I want to see what will happen with DmC.
Yay, you figured it out. congrats......
"BUT it's a damn good game."
Crap reviews say otherwise. Millions of true RE fans say otherwise. We DIDN'T want a mediocre half-@ssed Gears clone (bitter irony that gears1 tried to be like Re4). We DIDN'T want as you and the minority call it "a damn good game". We wanted a proper Resident Evil game. In reality us fans AREN'T complaining enough. What the f**k do you need a cover system against a zombie horde for? Why does a zombie horde usually contain only 8 zombies? Why CAN i punch through the zombie horde in question?..... Why can't i shoot obvious zombies next to an important item when i know it'll move when i pick up the item... <_< Why is Leon, a trained agent and experienced zombie killer trying to talk down a zombie.... I facepalmed there. You'd think by he'd know better than that. It's not a couple of flaws, it's a freaking train wreck.
My friend this putrid pile that people claim they are enjoying (purely for co-op reasons i assure you) ISN'T getting flamed enough.
"I want to see what will happen with DmC."
The exact same thing, DMC and RE6 are 2 re-imaginings of 2 great classic franchises. 2 re-imaginings no one asked for. 2 re-imaginings no one wanted. TWO re-imaginings to cater to the casuals. A cheap attempt at getting CoD numbers. Hope you actually read this, and not run to the disagree button the second you see my reply...
Now I tell you one thing since I've worked for 2 months in PSM Italy in 1999.
Magazines take money to review.
When they don't get money they sometimes backlash.
So, don't trust reviewers blindly.
Who gives 3s or 4s to this game is stupid or biased and don't deserve to review.
there are tons of puzzles in the games
But, that's not the problem. The problem is that the game is labeled under the genera "dramatic horror". Check the CAPCOM store yourself.
The game tries to be too many things that are =/= "dramatic horror". It tries to be gears. It tries to be over the top action. It tries to be Uncharted. This is where "jack of all trades, master of none" comes in.
Resident Evil was the horror game; now its jack, yet still calls itself a "horror" game.
Then there are many sites that have labelled it under survival horror when its everything but...
I agree with your thoughts in the matter and if I was official reviewer I would have given it a much higher because a 1 out of 5 or anything along those lines is unplayable in my eyes. But in exchange remove the survival horror tag on it and file it under action/shooter...
[edit]
Also what Kyo stated I even went to the No Hope Left website last night and it gives the feeling of Survival horror. My best guess is that dlc chapters will come out that will give it survival horror or at least put the characters in such a situtation.
Except that's actually what some people are doing in droves , in a rather sheepish way , i'm afraid .
Some had their own opinions , strongly against or otherwise , some others are just following the trend .
I can actually vouch for the existence of many idiots that never touched a resident evil before RE5 , that couldnt bother with "old and ugly ps1 and gamecube games" , complaining about the horror being gone in RE6 .
That's ridiculous
-So many cutscenes in the midst of a boss battle is just terrible and just kills of the encounter.
-Horrible implementation of QT events.
-Terrible camera control.
-Recycling the same boss over and over and over again.
-Just completely killing of the horror aspect in a horror game
This game is just bad from the core how someone from the Q and A department didnt blow his brains out playing this crap over and over again is beyond me i could barely play it once. The rope climbing bit in Leon's campaign the guy that came up with that should never ever ever ever work in the game industry again.
They tried to get the brogamer market but instead they lost and their old fanbase and didnt attract a new 1.
@Cleft
Newsflash DA2 was a terrible game that took everything that DA1 did well and fucked it up. I loved Dragon age i couldnt even take 8 hours of Dragon age 2.
One word why I kinda like this: effort. I have never seen this much effort put into a game this fundamentally flawed. It has a LOT of good ideas and hell, even the story has some good moments, but the gunplay is so royally screwed in the more action-driven places, and there are a million little wtf design choices. There IS fun to be had with it, it's just very poorly designed.
You my friend r very wrong because u cant understand something here, the triple-A games some companies made in the past was not possible because CAPCOM or KONAMI or SQUARESOFT or BLIZZARD make them, there is no company out there that have a magic stick & everything they make turn to gold.
It's all about some individuals with gr8 vision & ideas that make the realization of those dream-games true, the big scores of some games & the critical aclaim from every1 professional critics & gamers alike was possible because Mikami was in the past behind RE, because Team Silent was behind SH, because Sagakuchi was behind FF, because Blizzard North was behind Diablo.
So that's what happen when the original creators that made this franchises so successful leave their respected companies & some random dudes assigned to make the sequels & continue this vision, ofc they cant be so talented like the original creators, geniuses cant be found so easy after all.
So in the end I just want to fix your misunderstanding there, a big budget game from a big/well known company it doesn't mandatory means big scores because that's what u say there & that's definitely wrong way of thinking.
Really though, the idea of the gaming "auter" gets completely overblown, especially in AAA productions. Yes, there are SOME talented people that can pull a great game together like that, Mikami is one of them, as are Miyamoto and Kojima. But as games get bigger and bigger, you need equally talented people handling everything from source code to level design to freaking lighting.
Also - and I sincerely mean this to be helpful - if "u" or "any1" types out entire paragraphs using txt-spk complete with UN-CALLED-FOR CAPITALIZATION, no matter how "gr8" your argument is, it becomes impossible to read, and people are not going to bother.
With that said, some of these scores are way too high in my opinion... GT should be ashamed of themselves. I expect it from Gameinformer, who's sole job is to convince you to buy stuff at Gamestop (preferably used ;)), but Gametrailers?
I played the demo and have no interest in playing Army of Two: Zombie addition. I would forgive the action and abandoned roots if I could just play alone without a tag along stopping me from opening doors...
Yes, because there's a lot of trust issues between us fans and Capcom. And sometimes that mistrust influences our take on the recent games. I don't like Capcom for many reasons, but I feel a 3/10 or below, like all those '0' scores from users on Metacritic are an unfair grade for RE6.
And no, because clearly the game HAS problems with it. This is besides the fact that RE derailed so far from what it used to be. Even when it's trying to be an action game, it sucks. I could go through several of the hallways and streets killing zombies and even though some changes were kind of cool; playing RE6 just wasn't all that fun. Even Mercenaries didn't have the same flair it used to have. As mindless as RE5 was, at least it was fun.
Get ready to play Mega Man in FPS mode and have him holding an AK47 and riding bikes.
Kind of weird because most people complain it, haven't even bought or played the game period lol.
Still I think people need to get over the fact, this is an action horror now. The thing is, Capcom didn't do a great job with the action sequences in this game, so the complaining from the ones who bought it, is justified.
I have no problem if this is the route Capcom wants to take, the issue is making it enjoyable, not plaguing the game with a bunch of annoying slightly broken mechanics.
We were here first, were the ones who got RE were it is today we shouldn't have to just "move on" because people like you now find the series appealing after they've ruined it for older fans.
If old fans of a franchise have to move on everytime a game gets ruined and they are given the middle finger then they are just going to be jumping from franchise to franchise all the time.
"I have no problem if this is the route Capcom wants to take"
So your fine with them making average RE games....yeah ok then, good for you but not all of us are easily pleased like you.
1. When I said "I have no problem if this is the route Capcom wants to take."
I was clearly talking about the action horror way. There's a good way of doing this and a bad way, Capcom has a mediocre way of doing it which pisses a lot of people off.
Going back to the "old ways" won't do anything if they introduce broken and annoying Mechanics.
Who said I was fine with that ? Who said I was pleased with it ?
Um no, they really need to get over it because that is really the direction Capcom wants to take, the issue is Capcom hasn't done it WELL.
IF they actually did the Action horror and it was good, would you still complain about it not being old ?
As I've stated before, Resident Evil 6 isn't a bad game. It does have a lot of issues that can frustrate a lot of people.
If they wanna do an action horror type thing, they need to do it the right way.
Cool you were here first, that's a nice bio. However I'm here now and I've bought it, I'll critique the game how I see fit. I bought Resident Evil 4, and the mechanics on there is annoying to, still I enjoyed it for what it is.
Resident Evil 4 has a lot of action also.. and people consider that the best Resident Evil game out of the entire series.
So it's not even that is has action, the issue is in Capcom and how they develop it. On that note, I'm done and tired of debating with the "old fans" of the series.
W/e you wanna deem yourself, because I'm pretty sure most people who bought Resident evil, have played some of the games on the older console.
Of course much like FF13 delima, people believe some new breed just popped out of nowhere and bought it lol.
It's funny how some people react. Mikami saw that Case 0 (the last true Resident Evil) did not have such a good reception, so he thought to inject some action into it to stay relevant.
However, we can agree that Capcom has gone just a tiny bit overboard with the action elements with Resident Evil 6.
chris well its crap except one part at chapter 3 i think were u need to chase a snake inside building..the atmosphere inside was strong,but the rest is full crap awful tps mechanics
Jake despite been cool as a character his campaign was the lamest of all
Ada my sec fav campaign after leon but way too short
anw res6=leon-ada
the rest is crap
Dark fate awaits the series . . .
K, thx.
Sincerely, a long time RE fan who cares about what happens to the franchise.
Reboot please.