120°
Submitted by Aclay 841d ago | article

Face-Off: Resident Evil 6

Digital Foundry- Capcom's ambitions for Resident Evil 6 are lofty indeed: this new game is considerably bigger, faster-paced and more intense than previous instalments with the focus on survival horror toned down in favour of action-packed gunplay and blockbuster-style set-pieces.

The firm's spruced-up MT Framework engine is well suited to delivering such spectacle on-screen, with the revised deferred lighting system - first showcased in Dragon's Dogma - giving the game a phenomenal atmosphere and upgraded physics powering a supremely effective destructible scenery implementation. (PC, PS3, Resident Evil 6, Xbox 360)

jc48573  +   841d ago
barely wins over 360 version in terms of responsive gameplay.
knowyourstuff  +   841d ago
The 360 version's lighting looked washed out a gloomy. The PS3 version has more bloom, more responsive frame rate thus being more responsive to a slight degree.
Either way, the game is a clunky, unpolished mess. Who cares which version of this turd appears more shiny? lol
NastyLeftHook0  +   841d ago
"although for gameplay soloists the PS3 game's slightly crisper response gives it the edge. "
WiiLovePS360  +   841d ago
Before the PS3/360 fanboy "my console beat your console because of a single sentence in the article" arguments come in, let me just quote a few lines from the whole article and not just the conclusion:

"For Resident Evil 6, Capcom has taken a different approach, which sees the gap in performance diminish dramatically, to the point where both versions are almost equal in almost all scenarios."

"What is so surprising is just how close both versions perform taking in account the various gameplay scenarios and the load being put on the engine at any given point"

"Taking into account fluctuations in performance caused by variances in gameplay (no two scenes are exactly like-for-like) frame-rate are basically a match, with certain scenes faring a little better on the 360, and vice-versa on the PS3 in other areas. "

"It's really rare that we see a title with variable performance being quite so closely matched, but in this regard, Resident Evil 6 is quite remarkable"

Both versions are near identical, just let it be.
yewles1  +   841d ago
It didn't matter which won this won, a lot of us still lost in the end, and possibly more will lose in the future, expecting a turd to be polished when it's still a turd (PC version)...
#4 (Edited 841d ago ) | Agree(0) | Disagree(0) | Report | Reply
brich233  +   841d ago
the game looks and plays like shit. Go play Binary Domain or Vanquish instead and have a blast from beggining to end in those games.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

Review: Hyperdimension Neptunia Re;Birth 2: Sisters Generation | Rice Digital

1m ago - "If the original Hyperdimension Neptunia on the PS3 left you disappointed, Hyperdimension Neptuni... | PS Vita

N4G Radio 01/26/2015

2m ago - Buttermilk biscuits. This week is all about burgers, biscuits, and the New 3DS. Hosts: Ken... | PC
20°

Life, The Universe And Gaming: Who Best Represents Gamers?

6m ago - An opinion column via EGMR in which the author discusses the best (and worst) representatives of... | PC
30°

Resident Evil 3 writer would love to remake the game

16m ago - Resident Evil 3′s scenario writer Yasuhisa Kawamura has expressed great interest in working on a... | PC
Ad

Are you bored?

Now - Watch 10 seconds videos about games and game culture at COUB Gaming... | Promoted post
20°

Review: Depth | Rely on Horror

25m ago - Rely on Horror: "I found Depth to be a deep dive into a world I never knew I could enjoy this much." | PC