CheatCC writes - 2010's Medal of Honor reboot was the game that moved the traditionally World War II series into the modern age. It did so, at the very least, with its setting and visuals. That doesn't really speak to the title's gameplay, which was, at least in single-player, hamstrung by painfully obvious scripting that created a less-than-compelling experience. The most infamous example is an early sequence in which the player is instructed to keep an enemy from lighting a signal fire. The enemy, despite being in plain sight (and the player armed with a sufficiently powerful rifle to make the shot), is incapable of being damaged until after he has thrown the object that lights the fire.