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Submitted by Aclay 558d ago | interview

PlayStation All-Stars: 'Kratos was the hardest character to create'

In an interview with CVG Australia, SuperBot game director Omar Kendall talks PlayStation All-Stars Battle Royale in the lead up to its November release on PS3 and Vita. (Omar Kendall, PlayStation All-Stars Battle Royale, PS Vita, PS3)

RmanX1000  +   558d ago
Not bashing or anything but this is the first time ive heard a developer say "We have too much source material." XDD
r21  +   558d ago
AP stands for Allstar Power? Didnt know that. I just realized that the 20 launch characters thing could be true, what with SuperBot's rivalry concept such as Nariko's rival being Dante DMC meaning to say there are 10 rivalries going on in the game.
Eamon  +   558d ago
After playing this at Eurogamer I have to say that Kratos is just way too overpowered compared to the other characters.
abzdine  +   558d ago
yes it seems that way but in every fighting game there is one that is overpowered but there is always tactics to counter his with other players. When you play 2 vs 2 it's another story and i cant wait for this
DarkHeroZX  +   557d ago
I dont know after playing the beta I'd say Redic is the most OP so far. Kratos controls mid range ver well but he isn't that bad. Redic on the other hand has gernade launchers, shiper rifles, anit-air prjectiles, and many other things that just allow him to control the field in general.
Baka-akaB  +   558d ago
Really ? seems to me he should be easier , especially when you have two other examples and uses already from two other fighting games
Bowzabub  +   557d ago
Makes sense since Kratos is modeled to work with fixed camera. Mortal Kombat 9 did a great job with him though. Maybe they mean leveling.
#5 (Edited 557d ago ) | Agree(0) | Disagree(0) | Report | Reply
Redempteur  +   557d ago
you see to forget that santa monica already did the 2d works and the fighting moves in god of war 3 already...

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