Anyone that has ever played multiplayer on Call of Duty would know that despite the games popularity it has always been flawed. After progressing to the top level the plays has been ‘awarded’ with the option to gain access to a new icon but loose all progress they have made on. After the player got themselves to a point where they have everything just the way they wanted; all of that progress was taken away from them if they wished to show off their skills and playtime with a new prestige icon. In other words, once you’ve reached the top, you are kicked straight back down to the bottom to do it all over again. Now that’s the kind of repetitive gameplay that gets a little old year after year; players can only get to the top spot so many times to have all their rewards taken away and it gets boring. Now, that old prestige system has been gutted and replaced with a system that won’t penalize players for reaching the top in the upcoming release, Black Ops II. Sounds great doesn’t it?