In the last four years, the competition in the fighting game genre has grown massively, and I'm not just talking about the developers and their latest efforts to capture a wide audience. It's the players, too, and the rising fame of streaming sites like Twitch.tv has only given players even more notability - the online players, local tourneys, and major events are all bigger than ever. This means that the stakes are higher than ever for fighting game developers to innovate, and with a rapidly growing playerbase, these developers have a lot to lose. We've seen some fighting game series flourish, while other franchises have struggled to regain past glory. Tecmo's Dead or Alive hasn't had a fully new entry in years, but it's finally back with a new entry, but has it added enough new content to keep up with the leaps and bounds other studios have made in fighting games?