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Dishonored Dev: “Technology is not really the bottleneck”, PS3/Xbox 360 not maxed out

"It's a bit intriguing that some developers still manage to extract juice out of these ancient HD consoles. Games like Halo 4 and The Last of Us look spectacular, so there has to be a reason how these first-party developers keep surprising people when it comes to visual fidelity."

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Chuk51879d ago

Agreed.
I believe a great art design can take a game a long way over raw power. Look at how great the mario galaxy games were, both in visuals and gameplay. They were ruining on a system that had far less horse power than the 360 or ps3.

I mean, yes a new gen inevitably needs to arrive, but I find people like crytek are just "graphics over gameplay" minded and constantly bemoan the inadequacies of current consoles.

dedicatedtogamers1878d ago

Current gen consoles are focusing too heavily on graphics. I'd happily take a game with 2009-2010-quality graphics in exchange for bigger multiplayer maps, more players per match (64p Battlefield 3, anyone?), more advanced enemy AI, etc.

Nowadays it seems like all that stuff is actually getting WORSE in favor of squeezing out a bit more graphical improvement.

At least, on console games.

Perjoss1878d ago

One of the best games I've played this year, FTL has a 2D graphics style. Graphics certainly do not make the game.

attilayavuzer1878d ago

But they make a large part of it.

And I'll take better graphics over unnecessary multiplayer upgrades any day.

dedicatedtogamers1878d ago

@Perjoss

FTL is sick! I kickstarted that.

Pintheshadows1878d ago

Borderlands 2 is a good example of how a distinct visual style can make a game look top notch even this deep into a generation.

turgore1878d ago

Not really. The game looks last gen, similar to this the game called XIII

JasonKCK1878d ago

The style of games like Borderlands and Darksiders look better than ultra realistic on a big screen plasma. Realistic games tend to look bland. Cell shaded games also seem to have better AA and framerate. In my experience anyway.

TheTwelve1878d ago

Borderlands doesn't look top notch to me. I also don't think they're trying to look that way --- it has it's own style. ---12

LocutusEstBorg1878d ago (Edited 1878d ago )

Wrong. Console games DO look like crap. Muddy god-awful textures, crappy *x640 resolutions upscaled to 1920x1080, no anti-aliasing and low framerate and are non-existent problems on PC.

If a console wasn't maxed out, all these problems wouldn't exist. They don't have the computational power and RAM to run quality graphics.

I challenge this guy to make a single console game that runs at true 1980x1080 at 60FPS with 4xAA. A console cannot even run Counter-Strike 1.6 at that resolution.

The biggest problem for me is no AA automataically makes a game look like shit.

ziggurcat1879d ago

"It's a bit intriguing that some developers still manage to extract juice out of these ancient HD consoles. Games like Halo 4 and The Last of Us look spectacular, so there has to be a reason how these first-party developers keep surprising people when it comes to visual fidelity."

well, bethesda are really bad devs, so...

Karooo1879d ago

Bethesda is publisher here.

Locksus1879d ago

Why the disagrees? Is Bethesda not the publisher after all? Have I missed something?

Dovahkiin1878d ago

@Locksus

People don't always like facts, here at n4g.

wastedcells1878d ago

Bethesda is publisher but they own the developer.

LocutusEstBorg1878d ago (Edited 1878d ago )

There is nothing intruiging about any of those games. They all have shitty low quality textures, run at some joke of a resolution upscaled to 1920x1080 and have no AA.

If you want to see how bad they really are, connect the PS3 to a Dell U3011 monitor not a low quality TV (yes all TVs are low quality regardless of cost).

Saturne31879d ago

Its bethesda makes open world games not linear ones.

And still their games look great despise of that.

DivineAssault 1879d ago

i hope this game ends up good.. I like the sword play..

AngelicIceDiamond1879d ago

Yeah, I agree. Lately it seems like devs are trying to make games that are on par or somewhat to the PC counterpart. which, in allot of cases is impossible. If devs focus on unique engines that shine on consoles, only then we can see power being displayed on platforms this late in the gen.

Its all up to the devs at this point, imagination is a powerful thing.

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