Peter Molyneux is on a quest to make a truly great game. The games industry design-veteran of well over twenty years said as much while speaking to an assembled crowd at this past weekend’s Eurogamer expo, at Earl’s court in London.
I'm gonna get a serious amount of dislikes for this - but I don't care, and I mean this seriously - not sarcastically: I like the guy. He's persistent and has a lot of ideas which may not always work but at least he tries and fights for what he believes in. That's more than most of the industry as a whole can say. I think Peter's problem might be that he's limited by his time and some of his ideas don't take fruition as much as he'd like because of game design politics and what not. Milo is a good example of this. Say what you will - but I think he's still one of those great thinkers in this industry - like Sid or Will Wright.
Thanks for commenting :) He seemed really enthused by the project. It's something i'm looking forward to getting involved in. Hope you enjoyed the read :)
But the point is that the man doesn't try - he talks to talk. He talks to be listen to and to make statements so that they can be published. He may be a great thinker, be he's a poor doer.
Well, I wouldn't say that he doesn't try. Maybe his ideas are just too ambitious or convoluted for them to work out properly in a virtual game environment. After he announces his ideas for a game, he probably realizes in the middle of development that there is no way, in that moment in time, that he and his team can accomplish what they promised us and set out to do. He just needs to think about the functionality, implementation, and reality of his ideas before he promises gamers things he probably can't deliver. Anyways, that's just my take on him.
'He may be a great thinker, be he's a poor doer' This sums him up pretty well.
I wouldn't really say he's a poor doer. A lot of it has to be taken into context. We see day after day all these quotes and partial interviews and get tidbits of information. That's how things are now, read the highlights and skim through articles. First and foremost he still has passion for gaming, that's key. I do think there's a lot of politics involved, deadlines to meet, budgets to adhere by and persuasion from people above. Now that Peter has decided to go his own route he has less things he can blame his next game on. I truly think an environment like working at Microsoft can hinder your creativity. Microsoft has stock holders to please and way too many people involved. That's why when I watch E3 and see them up on the stage I often wonder just how connected and how much influence those people have in the Xbox division. Peter was stifled there and was likely told to keep making Fable games much like Bungie was likely told to keep making Halo games. You need to trust the game designers, otherwise why have them? You might as well just make partnerships with Epic and call it a day. Peter was probably also told to make Kinect an integral part of all upcoming games even though it doesn't serve well with a lot of games. That's why I feel sorry for Rare. Do they get complete freedom? I doubt it. Peter should just let his next game do all the talking. Take a step back and stop claiming your next project will be truly revolutionary, or that it has the potential to attract a billion people. I don't think it's arrogance when he says stuff like that. Just passion, but sometimes that passion needs to be held back until the right time but I don't think he's that type of person. As for Will Wright, Warren Spector, Peter Molyneux, Sid Meir, those types of guys, their best days may be behind them. I think todays environment may not suit them as well as it did back then when they had their huge success. Times have changed and what we are seeing is key players having a tough time making games at the same level of creativity. When you're young you have a lot of drive, lots to prove and are less tattered and beat down by managers and corporate attitudes. Will Warren Spector ever make a game that really got peoples attention like Deus Ex? I doubt it. When making games now you have so many people involved that your original idea may get compromised, that's why I hope the best for Peter and his new company. Let's finally see the talk in action.
double post. sucks to be me sucks to be me.
He went downhill after Fable, but I'm not sure I fault him for that. It could have been Microsoft hampering his ideas and vision. Who knows?
You still have not made your point.
I saw the headline, read the article and came into the comments expecting the usually Molyneux hatred. I was pleasantly surprised to see the first comment actually praising the guy. I've never faulted the guy for being enthusiastic about the projects he was working on, and I think too many choose to view his passion for the games he works on as a negative when not every single thing he mentions comes to pass when I think he should be viewed positively for having a vision for games. That's something that seems sorely lacking at times. Molyneux has given me so many fantastic gaming experiences over the years, from my early love of the Populous games, to Dungeon Keeper, Black and White, Syndicate, and eventually to the excellent Fable games. I can't wait to see what he comes out with next. On a side note, I think if Milo was an alien or cartoon monkey or something, no one would have had anything negative to say about the project, myself included.
He is a hype machine. How about just letting your games speak for themselves for once so people might consider taking you seriously.
He has great ideas but he is more of a talker and thinker. When it comes to executing on those ideas he fails to deliver. Which wouldn't be a problem if he didn't keep promising bigger and bigger things after constantly failing to deliver. It would be nice if he delivered on just 1 of his new ideas, because if he did it would completely change things.
No there isn't The way I see it is, if your a gamer, your a gamer. You don't need casual crap, shovelware or gimmicks shoved in your face to get you "into" gaming, it's just a thing which comes naturally. I mean you even get people now who pretend to like games and say there a huge gamer just because they played on a few classics back in the days like Tekken, Resident Evil or Silent Hill...just because gaming is so mainstream it's now considered "cool". They feel the need to say they are just because they played on the PS1 or the N64 back in the past it automaticaly makes them one...sorry but if you can't tell me things like "Who is Gabe Newell", "Who is Hideo Kojima", "What is E3/TGS/VGAs", "Who the Reapers are" or the "The man who voiced Mario" FOR EXAMPLE then your not a gamer in my eyes, just someone who has a console (mainly an xbox 360 because it's cheaper) to kill time
More like there are no "entry" games. Something like Space Invaders or Defenders - something *simple* - are looked down upon. Nowadays you have to tell a story and you have to get get people involved, start a "cult", around a game so as to create a consistent cash flow. @aviator189: Don't know how many times it has to be said that the man makes promises and conjecture before he's talked to his dev team much less see if such is possible.
Once upon of time no one listened to the "talking radio" and when it was created people consider it an oddity. Anyone who own one was strange and doing something that didn't make sense. Once upon of time there was only black and white tvs and anyone who own one was consider strange. Why would anyone want to use a television when they had the radio. Once upon a time color tvs where consider weird and different, why get a color tv when the black and white one was just as good. Once upon a time using the Internet was just a way for the government and schools to communicate. The notion of having a home computer didn't even exist. Once upon of time gamers only consisted of geeks and nerds who where largely considered social outcast. Today everyone from the jock to the soccer moms play games and now we need categories to classify who is or isn't a "gamer". The point is that things changed and what was once considered to be limited to a few individuals becomes accepted by everyone. There will come a day when billions of people will play games and there won't be any "gamer" category. This is the future we are moving towards.
you menat billion potential consumers ?, dream on
Potential dosent always equal sales! Thats why there a POTENTIAL customer & not a customer!
Molyneux, dont want to be rude but.... SHUT THE F UP and go make some games, THEN peoples will tell you if you are good or not, black & white was great, fable was good, ...everything else is bat shit. you can talk about weather and how you could do a good game....but in the last years, all you said was useless hot air.
lolyneux strikes again... and hats off to the herp-a-derp photo.
That was an editorial decision :)
What's up with that title? therererere
I wanted to put there's but i typed it in Microsoft word and Bill Gates threatened to sue. I called him on it but I ran out of money first.
He has too be the most annoying Guy in all of gaming. I liked fable 1 and 2 a lot. Its not his games that bother me. But everytime he is interviewed he sounds like the biggest douche ever.
Really boring article:( I`d expect more.
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