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Resident Evil 6 Review | EDGE

EDGE: It’s a bloated, often incoherent game, but the most frustrating thing about Resident Evil 6 is that (Chris’s focus on cover shooting aside) it’s not an unimaginative one. It might feel padded at times, but Capcom always has something new to show you after the filler, such as a fresh campaign, another repellent boss form, a surprising enemy type, a co-op vehicle section, or an odd location to explore. Even replaying a chapter from the perspective of your teammate will offer a tweaked weapon set and slightly altered routes. In always trying to offer something more, Resident Evil 6 fails to refine what it has already given you.

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TheXgamerLive1312d ago

Its rare that I ever agree with EDGE but this time they nailed it hands on.

This is 2012 right? RE6 and they still cant get the controls right, and we still dont have the ability to jump! Damn it. I became so frustrated after 5 minutes. Im sure its a decent game/story but i will NEVER find out bc I refuse to use these controls again.