Prey 2 was perhaps among the most anticipated games of 2012, however on March 23, 2012, a website named PS Focus reported a rumor that Prey 2 has been cancelled by Zenimax. When asked, Bethesda Softworks responded with a “no comment” regarding the rumor on their Twitter page. On April, Bethesda said it wouldn’t be a 2012 game. In August, Prey 2 disappeared from Bethesda’s online portfolio. When asked they responded:
“We announced the delay in April, and until we’re ready to talk about the game more, the focus on the site is on our upcoming titles”.
But what is the truth behind the delay? what made Pray 2 (a game that showed a lot of promise) to disappear from the scene and never to be talked about? According to insider information, ZeniMax Media (the father company of Bethesda Studios) realized that releasing Prey 2 before Dishonored (made by Arkane Studios – owned by ZeniMax) would hurt it sales due to the similarities, so something had to be done to prevent that – a delay was the answer.
I honestly think that Prey 2 will resurface completely different again because of this and hopefully more like Prey 1.
The demo they showed was really lacking gfx and gameplay-wise. Not to mentioned it looked like it used the idTech4 trunk butchered into an utter clusterf*ck by those hacks from Splash Damage (same movement and physics.)
Dishonored looks so much better and I'm glad it uses UE3 instead of some idTech engine.
But my problem here is that they should release both games. The only reason for the delay (as said in the article) is that they want to sell both games to the same costumer, if they were released in the same quarter people would have only bought one.
Its the publishers fault here, and that is ZeniMax the father of Bethesda. He is the one that controls all this and makes such greedy decisions.
Prey 2 uses idTech. Go look at the models and their animations. The wikipedia page for the game confirms what I said. Google for Prey 2 and idTech if you need other sources, there's plenty.