Curiosity developer 22 Cans is only going to make one full game, studio founder Peter Molyneux has revealed to VG247. The developer considers Curiosity one of 22 experiments that will essentially fuel creation of its only full game, which is yet to be revealed.
Honestly, if you don't want to hear what he has to say, quit continually entering into submissions relating to him and saying stupid stuff like "make, don't talk." Do you see articles about molyneux every day? No, they just pop up when he's being interviewed by gaming websites/magazines who are just interested in his game.
He's being interviewd on his game and these articles are just pulling out answers from his interviews and putting them up. It's not as if he's forcing you to bloody read them. You've got an entire sea of non-molyneux articles to comment on. Or do you need help finding them?
I like the fact that he is a dreamer, and like the Fable series or hate it, its been one of the best series this generation. In particular Fable 2 was amazing, the original Black and White was great as well.
Seeing as his new game isn't console based, I'll probably skip it, but I admire the guy for what he's done and what he continues to do.
If anything, this gen's tech has been GROSSLY underused. I'd say that most advancements have been in tech while physics, map size, enemy AI, and variety (like, number of guns, variety of enemies, interactivity with the world, etc) have all been lagging behind.
Molyneux makes a lot of promises in his games, and pretty much ALL of the complaints against his modern games have almost nothing to do with technology. He makes promises and then his games just end up being mediocre. It has nothing to do with "not enough power". It has to do with a developer who likes the sound of his own voice too much.
Is that possible in todays dlc world?