Gamedaily writes: Not everything is rosy in Smashville. Before plunking down cash for Super Smash Bros. Brawl, consider these potential pitfalls:
#5 Mashing buttons equals victory
Say what you will about the different attacks and the interactive stages, but Super Smash Bros. Brawl is nothing but a glorified button masher.
#4 Star Fox overkill
Although we don't mind three characters from the Star Fox franchise- Fox McCloud, Wolf and Falco Lombardi- we're pissed that they share the same Final Smash.
#3 Slow connection speeds
#2 No voice chat
#1 No online rankings
Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.
Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll
Should be some tunes from the first Mortal Kombat in any list tbh.
I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.
Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.
You may have head of The 7 Deadly Sins in Christianity, but what about The 7 Deadly Sins of Game Design? Jason Capp is here to break it down.
For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.
There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!
how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years
this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel
in my oppinion i thinks its gonna be awesome but eventually ill move back to my ps3 games
I don't understand why they can't patch an online ranking...that would be awesome.
#3 isn't accurate yet, it's just an assumption at this point...No one that has had the japanese copy has complainned about slow (lag) battles.
#5
he can say what he wants but SMASH has more depth then just button smashing.
#4
is no reason to say it may suck.
#3
slow connections on FPS suck too, get real idiot >=|
"Without an online ranking system, we foresee us switching to more advanced video games.
"
yeah you do that....=/ XD
what are thier motives or intentions i should say?
seriously, i love supersmashbrothers(not gonna get a wii for it)but i love it. and people need to let good games be GOOD games and stop trying to downgrade it.