Tokyo Jungle could have been a beast of an underdog hit, but it stumbled through the gate with a series of lukewarm reviews and less buzz than an abandoned bee's nest. What went wrong? Here are a few of the game's most disappointing "features."
Played it last night, pretty groovy. Was surviving for about 20 years before I got eaten straight away by a Crocodile :(
20 years?! :O woah so this game has the ability to mess with the space time continuum.
No the days just go by really fast lol. 20 years = 30 minutes playtime
wats the price of the game?
£10 normally and £8 on PS+. Dunno what that is in $. Only played it for about an hour and half but its definitely something different to say the least
About $15 or $12 with PS plus.
It's a fun little game that could have been awesome with proper polish. It would have worked really well online as well.
Online would've been amazing. 50 player servers, killing others makes you bigger, until you get to the lion king. Puts a whole new spin on Gun Game,
I had hoped it'd work a bit more like the Fallout NV hardcore mode. Having a slowly decreasing food gauge and so on but having enough time to explore areas etc. it actually plays closer to Crazy taxi than anything else, it's always a hectic race to the next plant or animal to eat and you can't go exploring areas the game doesn't want you to when it doesn't want you to because there'll be absolutely nothing there. If you wander into an area you don't have any challenges in at that time you won't find a single thing to do or to help you survive. It's not really so much of a survival sim as it is a crazy hectic coin-op arcade game. Still though there's some fun to be had with it and the stealth/combat systems are pretty cool.
I'm personally loving it, played as a fat cat last night and survived for 30 years before I attacked a sleeping panther by mistake and got wrecked in like 10 seconds...non of the flaws this article mentions are gamebreaking in my opinion
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