During Microsoft’s E3 2012 Press Conference, there were a few unexpected surprises, and even more known quantities unveiled during the hour-long event. Among those known quantities, but one we’d yet to have officially confirmed, was Splinter Cell: Blacklist. For their next entry in the long-running stealth franchise, Ubisoft was looking to eliminate the memory of the less-than-favorable Splinter Cell: Conviction, while also introducing some faster-paced gameplay — and they proved that with the game’s demo.
However, what Splinter Cell: Blacklist‘s unveiling ended up doing was segmenting the fan base, with a large portion of Sam Fisher fans crying foul of the game’s action-heavy inclinations. By all accounts, this gameplay suggested that Splinter Cell had become a third-person shooter with a few stealth elements thrown in for nostalgia’s sake.