RPG Land submits one theory about why FF Type-0's localization is taking so long. Most people haven't been through the game, so they might not realize this problem even exists.
Final Fantasy XVI demonstrates how the franchise has matured since the release of its first M-rated installment, Final Fantasy Type-0.
DS: “I hate that Type-0 is forgotten among the Final Fantasy games. While not the strongest entry, its mature story makes it stand out from the others. And even though Final Fantasy now has three rated M games — including Stranger of Paradise: Final Fantasy Origin and Final Fantasy XVI, — Type-0 will always have the crown of being the first, and arguably the darkest.”
i agree that it is indeed dark, but it has its issues.
and i feel like the ending is what makes it really a dark final fantasy game.
the rest is more or less war where teenagers fight.
This game was the epitome of the FF dark age pretty much, was hella boring and the gameplay was tedious. I'm glad SE got the series back on track
I actually really love this game, the main problem however was that the entire story and personality of the characters, was in the lore that you need to dig very deep to find and external materials outside of the game, honestly it has my favorite lore in the franchise, I wish they had made the game more story focused, god it would have been a masterpiece
Xfire writes "The Final Fantasy franchise is nearly as old as the video game industry itself.
First released way back in 1987, what initially started as a hail mary title has since turned into a media franchise that has spawned more than a dozen mainline titles and been featured in other forms of media, making hundreds of millions of dollars along the way.
But while the mainline titles get all of the attention -- all eyes are currently on Final Fantasy 16 -- the franchise also has a handful of spin-off titles that are just as good as the mainline titles."
I would put Bravely Default as the best Final Fantasy spin off, even though it doesn't carry the Final Fantasy name (although the japanese version does have the subtitle Flying Fairy so it could carry the FF acronym).
About the games in the list, I like Dissidia 012 a lot, but my favorite is Theatrhythm. I still turn on my old 3DS from time to time to play a few songs.
I wish it had some remixed or orchestrated versions of the old songs, though. NES/SNES songs are nostalgic, but when played by an orchestra they're taken to another level. Strange that some people complained that Theatrhythm Dragon Quest did exactly that... I guess nostalgia does speak loudly.
The character singing it wouldn't be a problem just make your they could easily make something up
they want the game to be a hit but PSP is a dead market right now unfortunately so is the vita but I'm sure well see something soon
How can the PSP be a dead market, when it has a 71 million fanbase?
Square Enix sucks.
makes sense about the song. Also makes sense that Square wouldn't be smart enough to understand we don't care about a song....we care about a game.
I myself has finished the game and i totally get the reason for not taking the song out or changing it entirely. The scenes with the song Zero like the author said are very powerful emotional moments, one particular is so powerful it is heart wrenching that taking it out would lessen the impact of these scenes.
I do not know the reason why Bump of Chicken & their record label are so difficult to work with in doing licensing issues. I hope it will get resolved since FF Type-0 is a fantastic game that deserves to be played by many people.
Squarenix were able to get Crisis Core, both Dissidia's, every Kingdom Hearts game localized despite having licensed songs so this problem is mainly due to Bump of Chicken & their label.