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5 Things Every RPG Should Have

RPG’s are some of the most hardcore immersive game types out there. You build a character and put a lot of time and effort into making that character the most epic they could possibly be. We’ve taken some of the greatest and best parts of RPG’s into consideration and came up with 5 Things Every RPG Should Have.

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LX-General-Kaos1397d ago (Edited 1397d ago )

I can not speak for western rpgs because I usually avoid them. But for jrpgs I am personally attracted to a great turn based battle system. Followed by an epic story, and good music. The games that comes to mind would be Xenoblade Chronicles, Skies of Arcadia Legends, and Final Fantasy 7

Rated E For Everyone

RmanX10001397d ago

You missed Persona 2, 3, and 4.

jsslifelike1397d ago

You're correct, Kaos- all one needs to do right now is look at and play Xenoblade Chronicles. It's sublime.

LX-General-Kaos1397d ago

I am glad that someone understands!

decrypt1397d ago

I would like the game to be complex and require some thought when going into battles. I specially liked Dragon age origins in this regard. Specially the PC version since it was more of a tactical strategy oriented game.

I think RPGS should come with the option for modding, as that tremendously increases the lifespan of the game.

jsslifelike1397d ago

Thanks, Captain Obvious! 8)

But seriously, even though most of these points are no-brainers, the problem with the list is that, for the most part, RPGs with an open-world often tend to not contain as tight and cohesive of a narrative(there are exceptions, of course).

Baka-akaB1397d ago

"Open Game World

You wouldn’t just stick to one confined path. This creates so much more liveliness into game worlds because you go around and see the world as if it were actually living, which makes it that much more believable and immersive."

No it doesnt lol . Most times it only create forks where you meet lifeless npcs that barely acknowledge you and feed you pointless mmo style fetch quests .

It's of course not always the case , but with some dev "lazy" about such aspects or not having the tools and tech for it , there is no way that open worlds SHOULD be in every rpgs

3-4-51396d ago

* Good music

* Good Art style regardless of graphics power

* Fast / Quick Battles

* Main Character you actually like

^ It's weird how so many Dev's can get this so wrong.