Posted by Fred Dutton // SCEE Blog Manager -
Make no mistake, the Japanese know how to queue. In the bowels of the PlayStation stand at this year’s Tokyo Game Show, countless orderly lines of patient gamers snake neatly through a maze of white chain-link barriers, intersecting each other like the world’s most organised spaghetti junction. At the start of each queue stands an official with a whiteboard and a marker pen, methodically updating the estimated waiting time for each game. Of all the games on show at PlayStation’s booth, which boasted the longest line? PS Vita action title Soul Sacrifice, with show-goers having to wait well over an hour for a chance to try it out.
Vita games that make me excited about this system, but it's Jappanese so that probably means no Voice acting. Hardcore NA/EU games please...
Inafune is the joke of the industry who everyone ignores
It played very well. Its combat functions similarly to Monster Hunter only on the surface.
Also Phantasy Star Online is not an MMO, it's an MO. There is no "Massively." It's a multiplayer online RPG, but it doesn't have that first "M" in the acronym.
For me, SS looks way more appealing. Looking forward to this.
No inafune. Japan is more important. And insulting your nation is not only horrible but nobody is going to buy your game
It seems like a generic version of things weve played already
“So, if I was to be exposed to a game of the future 25 years ago I think I would’ve started earlier at trying to be aware of Western audiences. If that were true I think I would have been even more successful and have a lot more money!
”
oh so the idea is to sell out then? no megaman, no anything? no onimusha
“. PS Vita is not going to benefit if you just have a lot of otaku games on it –”
if you mean japanese games, thats exactly what vita needs
more of them, like disgea 3 vita, persona 4 golden, or ys IV
There is nothing wrong with trying to make a game that appeals to the West while also trying to not betray its Japanese roots. The plan is to sell well in both regions, by pleasing fans of both regions. Looking at Soul Sacrifice, it doesn't seem "westernized" or "otaku." It seems like Demon's Souls which felt worldwide. Gravity Daze was also good in this respect. The Metal Gear series is another one that comes to mind. And even if the gameplay ends up sucking for some reason (doubtful), this game is certainly far from generic. You remind me of those "lolwowclone" clones.
He isn't selling out, he is making a something very different here. Once his studio builds up a good reputation, then he'll be able to make games that are similar to his old ones. I don't know if Onimusha belongs to Crapcom or not, pretty sure Megaman does. He doesn't work for them anymore and wants to leave them behind and forge a new future for himself and for games in general. Maybe you should give him a chance.