Console Arcade: And so the third Indie Uprising ends, not with a bang, but with a whimper. Barely even that, really. The Uprising ends in a kind of void. In a black space where nothing exists but the lost souls of videogame potential. Good ideas turn into bad games, and their souls linger here in this void where they must remain for eternity in a reality where E.T. on the Atari 2600 should have sold gangbusters.