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GTA V: 5 Features We Don’t Want To See

WC - A hot topic at the moment is Rockstar’s upcoming Grand Theft Auto V, and it currently takes the cake as my most anticipated thing ever. All fans talk about is what they want in GTAV, but what don’t we want?

I mean, surely something might go wrong and a few little things about the game will annoy us. It’s happened before in GTA’s past, where one or two features has driven a small amount of players away from the game. Things like GTA4′s driving and Chinatown Wars’ top down view come to mind. Here’s a list of things Rockstar needs to avoid to make GTAV better than it will be.

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claud32030d ago

One feature I want to see is. No more of these articles

StreetsofRage2029d ago

GTA4's driving was PERFECT!!! People that are complaining are just noobs. GTA3 you be able to jump in an SUV and it would turn like a porche. I love the more realistic driving physics in GTA4. Made you think twice on what car to jack when you were running from the cops. Made it a lot more exciting.

2029d ago
Kaos_Vll2028d ago

"Made it a lot more boring"

*fixed

2027d ago
Kaos_Vll2026d ago (Edited 2026d ago )

you wasted your last bubble to say "noobs"?

lol what are you 12?

NOOBS!!! Great response bud.

I love this site,you guys always bring a smile to my face!

steve30x2029d ago

The only thing I didnt like in GTA 4 was having a girlfriend to satisfy. Other than that I loved the game

claud32029d ago

Yep friendship sucked big time.... in San Andreas it was used brilliantly and was fun

In gta4 it took away the fun aspects when it wanted to

Fez2029d ago (Edited 2029d ago )

That reason for not having multiple protagonists is silly: "What if I am forced to play with the protagonist that I hate for long periods of time."

Well what if there's only one character that you absolutely hate...then you're scuppered and can't play any of the game (imagine you only had Jack Marston in Red Dead!). Having multiple characters actually increases the chances of playing with a character you love...and the story can be over 20 hours which is enough time for a deep story with less filler missions.

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