50°
Submitted by Invert-On 911d ago | opinion piece

Learning from the best: what makes a great console multiplayer?

Where's the next great innovation in FPS console multiplayer? And do we even need one or should developers look to cement features like in-game recording that are too neglected at the moment? (Battlefield 3, GameCube, golden eye 64, Halo, LittleBigPlanet 2, PC, PS3, Retro, Timesplitters 2, Xbox, Xbox 360)

admiralvic  +   910d ago
The ability to do the Carlton.
cpayne93  +   910d ago
Yeah, a game needs those incredible moments that just make you shout out, cod doesn't have many of those. Nothing can beat parachuting on top of someone and knifing them, or dropping c4 on a tank while falling over them, or single handedly taking down two tanks and a banshee in halo.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Final Fantasy Type-0 HD (PlayStation 4) review | Honestgamers

55m ago - HG: The once-triumphant Final Fantasy brand has been in an awfully confused state for a good dec... | PS4
30°

Review: Battlefield: Hardline | Purexbox

56m ago - Purexbox: Like the Call of Duty franchise, Battlefield has been doing the same thing for a few y... | PC
Ad

Do You Suffer From Open World Fatigue?

Now - The open-world format has become prevalent, is it too much? | Promoted post
30°

Final Fantasy Type-0 HD Review | Gamestyle

56m ago - GS: I have played most of the Final Fantasy games over the years, missing out the MMORPG affairs... | PS4
30°

Pillars of Eternity Review | Aciontrip

56m ago - Actiontrip: The last hardcore, isometric CRPG I played was Baldur’s Gate, the original game, and... | PC
20°

Review: Pillars of Eternity | Destructoid

56m ago - DTOID: Pillars of Eternity is a sort of game which appeared unlikely to exist again in any meani... | PC