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Getting some wet work done in Metal Gear Rising: Revengeance | Joystiq

Joystiq: "The thirty minutes or so of Metal Gear Rising: Revengeance that I played at the Tokyo Game Show were entirely in Japanese. I had no idea what was going on in the story (not that I ever really know what's going on in a Metal Gear game anyway), and the purpose of my mission was never clear.

With the narrative out of the picture, I was left only with the gameplay itself. Thankfully, based on what I experienced of the Kojima Productions / Platinum Games collaboration, that was more than enough."

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