ZTGD | Fractured Soul Review

Dave Payerle writes: One of the most compelling things about Nintendo’s line of DS handheld systems is the interesting ways developers have made use of the dual screens. Fractured Soul uses them in a very unique way, by casting them as different dimensions that your character can switch between at will. The concept is interesting, but it wasn’t enough to keep my interest in the game, which in spite of its premise is very one dimensional.

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