Last year I finally got round to playing Uncharted 2. Better late than never, and I had a thoroughly good time playing it. However, upon finishing the 9-10 hour campaign on the normal difficulty setting, I realised that I could count on one hand how many times I had been properly challenged during the game. This got me thinking about games in general these days. Have the concepts of challenge and thought provoking gameplay been replaced by, what I hesitate to call, interactive movies?