Nintendo recently signed a worldwide license agreement with Unity Technologies to bring its multi-platform engine and development tools to the Wii U. To get a better idea of what benefits this deal will bring, Nintendo Life spoke exclusively to Unity's Tracy Erickson, who is in charge of Developer Relations at the company.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
This is good seeing that epic games has been not to fond of wiiU. But we all know as in the past unreal will be killer. unreal 4 dx11 games will be amazing. Epic has more man power and $$ to do it.
This is great news for the amount of indie and digital content that the WiiU should end up receiving because of announcement such as this!
UNITY 3 is one hell of a engine, and there is already large number's of developer's signed up in many parts of the Gaming industry from mobile to PC to other embedded Gaming systems. Good going Nintendo, this was a very good thing.
Now 3rd party developer support for Nintendo WiiU is going to have good support. How big is Unity 3 game engine?
Its freaking Huge
Over 950K registered developers including Bigpoint, Cartoon Network, Coca-Cola, Disney, Electronic Arts, LEGO, Microsoft, NASA, Nickelodeon, Ubisoft, US Army, Warner Bros., large and small studios, independent professionals, students and hobbyists. There are over 275K monthly active developers. To see where they're taking Unity
to see already what games use this engine..look here
http://unity3d.com/gallery/...