By day he is one of many, writing software for a computer company. But, by night, he is something different entirely – he is a game developer.
His name. Zukowski. Chris Zukowski.
“I write software for an enormous computer company that makes servers that store so much data that almost no one, except for a few banks and government institutions would need them,” said Zukowski, founder of Return to Adventure Mountain Studios. “It pays the bills and I like it, but I also need a creative outlet. So at night, I toil to create something in the medium that I know best, video games.”
GamesIndustry International reached out to a few developers to ask them how next-gen will help them on the creative side of equation. Is it a huge creative leap, or merely a slight evolution?
With Indie Games Uprising III now over, it’s time to look back and pick out the titles worthy of your attention.
[Shane Ryan, Thunderbolt]
Alan Charlesworth: "Out of the entire Indie Games Uprising III, City Tuesday was the game I was looking forward to most. It seemed poised to do everything that the finest indie games on any platform often do – challenge assumptions about what can be done with games as a medium, express something philosophical or emotional, evoke a mood and intrigue the brain."