MasonicGamer.com: What’s the ideal length for a game? I suppose that’s not a question that can be easily answered, but I’m sure we’ve all seen descriptions for upcoming titles that boast “over 100 hours of gameplay”. For some, this is a wondrous thing, as it means great value for money and plenty of opportunity to fully explore the world, combat system and characters. However, I find that it’s been a long time since a descriptor such as this made me do anything other than groan.
As a child, I wanted as many hours of play out of every game as was humanly possible. After all, it was probably a long time until Christmas or my next birthday rolled around, so each title had to be carefully chosen to ensure maximum gaming for minimum spending. It was also far easier to find time to play, with few commitments and long school holidays.