PC Gamer - I want to turn to Khang Le, creative director on Hawken, and reassure him that I’m enjoying myself. As I explode for the fourth time, he leans in and politely recommends that I switch classes to something with more armour. He’s worried; Hawken has a learning curve, and, despite the instant allure of being free-to-play and visually breathtaking, its mechanics are not going to appeal to everyone. He’s probably worried that I’m not killing enough people due to control issues or misleading mechanics. The truth is I’m having too much fun clomping about to worry about the finer points of shooting.