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A Look Back on Fear Effect and Fear Effect 2: Retro Helix

GodisaGeek: "Some games are created ahead of their time, unfairly restricted by the technology, attitudes and conventions of their generation so that they struggle to achieve their potential and, by extension, their deserved success. They fall short of greatness not because of a drought of ideas or a lack of willingness in their creators to turn ideas into action, but because they are hamstrung by tech that simply isn’t ready for them yet. 1999′s pioneering action horror Fear Effect, and its prequel Retro Helix (released two years later), are examples of such titles."

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