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PA - God of War: Ascension’s multiplayer feels like a hi-def Power Stone 2, with eviscerations

Penny Arcade - Todd Papy, director of God of War: Ascension sounded a bit like Arnold Schwarzenegger at the end of T2: Judgement Day when he talked about wrapping up work on the upcoming prequel. “After this, I want the whole team to take a vacation.” He was clearly tired, but he smiled every time his eyes caught some player at his PAX booth getting torn in half from another player’s sword in Ascension‘s new multiplayer mode, “Favor of the Gods.”

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