Now, for a while it looked like PC gaming was all going the way of the dodo, but - having battled piracy to an uneasy stalemate - it's well and truly back in the big time. Lazarus mod your heart out. In part, that's ostensibly because everybody who considers themselves a remotely hardcore gamer is sick to the hind teeth with the near-obsolete tech currently masquerading as cutting edge console gaming, and many have treated themselves to a beige box in lieu of any shiny new consoles.
As a concept I agree, it would be fantastic. Especially when game designers have no talent and no ability to create good games, we need the gaming community to get it right.
That's not the point of modding you twat.
Hello fans
You are actually implying that DayZ is an improvement over Arma II. Eventhough DayZ is virtually a different type of game.
Now that I think of it, do you even understand what modding is?
Mods need more RAM, GPU, CPU something that a PC can offer because you CPU isnt working 100%, you still have RAM left for plenty of mods and your GPU will just put out less FPS to keep up rendering the new graphics from mods.
Online gaming and social features were also something that PCs had but consoles didn't; were you against that too?
Not sure why you'd want to deprive yourself from preventing the community from creating content for your games. Guess you must hate LittleBigPlanet then.
Hey guess what? Consoles didn't have online games first. Hey guess what? Your the snob.
You already have a game on PS3 that can be modded, and that is LittleBigPlanet. The creation tools are essentially modding tools.
Didn't think this article was referring to controlled modding? I hope we see plenty more of that.
Mods offer what devs don't. FREE EXTRA CONTENT. How is that a bad thing?
The only mods for consoles would be weapon or armor mods and the like. Why would companies let users give out free mods when the companies can make the content themselves and profit off of it?
Mods will always be PC exclusive. Long Live PC Master Race!
Eh, Unreal Tournament III and LittleBigPlanet (both on PS3), beg to differ.
Still, no doubt one of the greatest attributes to PC gaming has been modding. Depending on who you talk to more mods on console could be either great or awful.
Graphics mods won't really work that well, unless there are interchangeable graphics cards (0.001% chance) or after a few years a modder uses the technological advances and or understanding of the consoles capabilites to "upgrade" launch titles.
I'd love to see it happen, maybe have mod only playlists in games for fun. My only worry is that when people are given power, they abuse it and some smart alec kids use it to screw someone else over, which in the end makes everyone suffer.
Love for it to happen, but I simply cannot see how it would work on consoles.
The consoles are probably delicately balanced between performance and maintaining reasonable heat lvl/cooling capacity. You don't have remotely high end cooling solutions in these systems, they are made as cheaply as possible.
And ask any pc gamer, that builds their own systems, the cheapest parts especially for cooling should be avoided if possible.
Short of water or liquid nitrogen, you can never have too much cooling for a system.
They could do something with console mods, but i don't expect it will be much.
hahahaha KEEP DREAMING MAN!
The Crysis DX10 effects unlocker mod made my old PC cry while the pet mod for Torchlight does nothing to my PC's performance.
So remember those examples when saying any kind of modding would break the game or bring down a PC. Stop generalizing things only to their negative attributes.