Leviathyn.com | Cassidee takes a look at the troubled history of the superhero game and asks why it seems like a majority of them sink to mediocrity.
Superhero games generally follow an IP based structure that is preset to the character's world. Those games suffer the most, with one exception called Spiderman 2 The Movie Game. However when a developer gets to play outside the box we get something unbelievable, like Arkham Asylum/City. You can tell a big deal with Woverine. The character isn't like the movie, he is a more violent and gorefed character than anything we have seen on TV/Film. The Devs were going in the right directions, but the studio was forced to go as a movie IP game since the film released that year. The game would of been much more if it was not pushed in this direction. Superman....I don't know if he can be saved. TBH
Because with the Exception to ONLY Batman.......most super heroes SUCK and are only simple characters unlike the complexity of Batman and his villains. Therefore the complexity of the Batman Universe makes for a good game unlike the crap from the other "Simple" Super heroes.
here's an idea, how about stop doing superhero games that's a stoopid movie tie-in.
Try paying attention to what Sucker Punch did with Infamous besides Batman, Infamous felt more like a superhero game then any other did. The people who make Spiderman games should take notes.
I don't know who would be able to honestly disagree with you. The Infamous games are a perfect example of a Super Hero game done right.
Because most Superhero concepts don't lend themselves well to games? There's a reason most are aimed at the ages 3-5 demographic. And yes, I know: the comic-nerds will -hate- me for this.
What superhero games (or are you referring to the comics?) are aimed at 3-5 year-olds?
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