40°
Submitted by Lavalamp 920d ago | preview

TGS: How Dragon Ball Z for Kinect Misses the Point | IGN

IGN: "The entire appeal of motion gaming is immersion -- ideally, Kinect would amplify player agency by more actively involving you in a given experience. Dance Central excels here, in particular. Using your body rather than thumb flicks and trigger pulls to control a character should make you feel as though you've become someone else.

The potential to empower players in Dragon Ball Z for Kinect is enormous, but actually playing it is a constant reminder of how much fun you should be having." (Dragon Ball Z: For Kinect, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

Steam Weeklong Deals recommendations: 3/31/15

5m ago - Marcus Estrada at G4@Syfygames writes: "Steam is the dominant force in PC-based digital game d... | PC
30°

Logitech to Sponsor Insomnia54

8m ago - If you didn’t already have enough reasons to head to the Ricoh Arena this weekend, Logitech have... | PC
Ad

Make the World / Break the World

Now - Myriad is a twin-stick shooter that grows more beautiful the better you play. Give us your vote on Steam Greenlight! | Promoted post
10°

Sunless Sea Beginner's Game Guide

9m ago - Amanda French writes: "Given the slow pace of Sunless Sea, and the treacherous adventures that li... | PC
20°

Toukiden: Kiwami (PS4, PS Vita) Game Review / Popzara

11m ago - Toukiden: Kiwami is a great successor to one of the better Monster Hunter clones to have emerged... | PS4
30°

BioWare talks about returning to Jade Empire, “never say never”

13m ago - Although a sequel isn’t in development, BioWare states that fans should “never say never” when it... | PC