260°
Submitted by Hellsvacancy 946d ago | article

Over 70% Of The Games At The Tokyo Game Show Are For Phones And Tablets

Kotaku: There has been a lot of news coming from the Tokyo Game Show this year. We’ve heard about Metal Gear and Phoenix Wright and a host of other games for and from Sony and Nintendo, as we have come to expect.

And yet the console and handheld games that so many of us are fans of make up just a tiny minority of what’s on display at the TGS this year. IGN broke down the numbers, and created a list outlining how many games are at the show by platform. The numbers are surprising (3DS, Android, iPhone, Mobile, PC, PS Vita, PS3, PSP, Wii, Wii U, Xbox 360)

Trunkz Jr  +   946d ago
It's easier to make cheap games and show them off, so of course there will be more, does not make them better tho.
Wigriff  +   946d ago
Precisely.
NewMonday  +   946d ago
if they want to make tablet/phone games then fine, but make good ones

turn based JRPGs and adventure games like Ace Attorney/Professor Lyton/999 don't need physical controls so at least bring us games like these, not wast time and money looking for the next Angry Birds
crxss  +   946d ago
well now, this is an interesting statistic.
t0mmyb0y  +   946d ago
It's kind of like the Wii (compared to PS3/360). How many people own a 360/Wii/PS3 compared to Smart Phones? If you can make cheap games and millions of people buy it because it's cheap your going to want to take advantage of that business.
killerhog  +   946d ago
Yup it's exactly how dedicated console gaming started. Devs were making cheap console games; and people bought it, but now, it's expensive to develope on consoles. So now games cost more money as well. I notice people are less willing to buy games more than 99 cents for mobile devices though; and its only going to get more expensive developing on mobile as well. Which means, more money to develope and games costing more, and even less people buying them.
#1.2.1 (Edited 946d ago ) | Agree(2) | Disagree(3) | Report
TronEOL  +   945d ago
And this is exactly why you'll see more developers move to these types of small games as their primary source. Especially in the current age of developers dying off, and everyone wanting money.

What sounds better?
Developing a game for 25-50 million dollars that either is a hit or miss.
Or
Making a game for far less with less people needed to develop, have less content, and have plenty of micro-transactions?

This could either just be a small phase, or it could be something that will effect the gaming industry in a much bigger way.
SolidStoner  +   945d ago
@ killerhog

that long time ago, simple small games wasn't cheap or simple little games! :)
dredgewalker  +   945d ago
Games were much more expensive back then when they used cartridges which were very expensive to make.
XB1_PS4  +   946d ago
They probably had one Ipad, and one Iphone on a table in a corner with 365 games on them.. Lol
princejb134  +   946d ago
exactly
im not a big fan of mobile gaming
for example the zenonia games on iphone and android can be very addicting and are excellent
but the touch screen controls don't suit it very well
sometimes i try to turn right only for my character to go up instead

il stick to my console gaming and real handheld gaming like the vita and 3ds
Slapshot82  +   945d ago
If you enjoyed Zenonia and want a great iOS RPG, give Dragon Fantasy a try. It throws the static virtual D-pad in the garbage and ops for one that can be used anywhere on the screen, just slide your finger where you want to go. It works really well and the sequel, Dragon Fantasy: Book II, is coming to Vita early next year.

It's well worth it's $2.99 asking price.
Infiny  +   946d ago
Agreed, but the main "problem" is that a lot of developers are leaving traditional console/handheld development for Mobile Development precisely because it's cheaper.

And for consoles/handheld, that's a real issue.
Wintersun616  +   946d ago
True, but at the same time new spots and opportunities are opened for new developers to step up. I'm sure there's plenty of very capable and gifted people who want to develop games for dedicated gaming systems.
princejb134  +   946d ago
that sucks
well if they want to can move to mobile gaming
but they not getting my money
neogeo  +   946d ago
I'm really enjoying the Ipad 3 with it's powerful quad core GPU. It's got 2x times higher res then 1080p

PRO's: Real racing 2 makes froza or GT5 look like ps2 games. It's mind blowing. Also tons of exclusives Apple has locked in are on the way.

Cons: 1.I still want buttons and not ONLY a touch screen.
2. Even though some of the graphics rival PS3 games they still feel like demos and uncompleted.
3. You become stuck with the empire of Apple and I don't like there slavery/take over the world ideals.
#1.6 (Edited 946d ago ) | Agree(2) | Disagree(6) | Report | Reply
one2thr  +   945d ago
And this is an Ipad game you speak of?...
"Hey let's play this IPad game with 15 other peopple and do a 200 lap endurance race, oh wait... nevermind" fml
Let's keep smartphone and super smartphone gaming separate from REAL gaming shall we... No 99 cent game can keep my interest longer than a game that I can play on a REAL console(including handheld consoles as well Vita, 3ds...)
neogeo  +   945d ago
I disagree with Neogeo.
Slapshot82  +   945d ago
Apple simply allows developers to put their games on their marketplace. Developers flock to the iOS platform(s), because it's a powerful, stable platform that has a massive install base and it also doesn't update with new hardware on a weekly basis like Android.

Try being an Android developer and keeping up with all the new devices releasing, let alone keeping your game(s) running on all of them -- it's ludicrous.
XB1_PS4  +   945d ago
The only thing that looks half way good in Real Racing 2 is the cars.. The scenery looks like pixely poo. -_-
onyoursistersback  +   945d ago
yep....a ps3/xbox game new run up to worth 60 dollars (glad i got my borderlands 2) and on the iphone there....what? like 1.99?? they need to sell 30 iphone games to TRY and get the same value as 60 games.
"witch in IMO, they never will be of the same value"
monkey602  +   945d ago
Except that 60$ you speak of is not pofit. A full blown console game can require millions of dollars and years to make. An IOS game can be made in a much shorter time frame by a lot less staff and the budget is a fraction. If a mobile game sells quick enough it can turn a profit very fast and it is much more accessible to a much larger install base. Unfortunately you can see why developers are moving over.
Ethereal  +   946d ago
That's bs.
dirthurts  +   946d ago
Tablet/phone gaming will never replace console gaming. Developers know this, and they'll keep cranking out games as long as the consumers are paying for them.
If anything, it's simply more competition, and that is always good for the consumer.
I say bring it on!
Ethereal  +   946d ago
Should be more focus on console platforms imo.
dirthurts  +   946d ago
You're suggesting that small teams of 1 to 5 people should instead of making mobile games, dedicate themselves to bigbox titles for the major consoles?
Exactly where, and how would a small team (if there is even more than one person) come up with the resources to do that?
Most mobile games are made by a single person, or a very small team of about 5. There is no way these tiny studios (if you can call them that) could ever pull off a console game.
schlanz  +   946d ago
cloud gaming will replace console gaming. and you can utilize the cloud on a tablet/phone, hook it up to your tv and use a bluetooth controller. game/set/match
Slapshot82  +   945d ago
I couldn't agree with you more. Tablet/Smartphone game has an install base that's all but insurmountable. While it will most likely never "take over" the gaming market as a whole, it is here to stay and it is changing the gaming industry as a whole.

While Nintendo has a niche that won't be broken any time soon with it's incredible first party games that greet a new generation of gamers with each new consoles release, Sony and Microsoft both have to be really smart with every move they make to stay competitive and viable in this new shift of the industry.

Independent gaming is literally taking the world by storm. C++ experts are getting younger by the day and getting more value for you money is never a bad thing for the consumer. There are great games on mobile platforms (e.g. Real Racing, Reckless Racing 2, Dragon Fantasy, Super Hexagon, etc.), but you have to pay real money to get them, like you should.
Ethereal  +   945d ago
I never said anything about small teams working on mobile games. I realize the market it there, but the console industry will wither and die without the indie developers. The industry needs innovation not yearly installments of cod.
Jazz4108  +   946d ago
Sounds like the Toyko game show this year and gamerscon is going down hill fast for console gamers when no one is wanting to even go to those two shows anymore.
yesmynameissumo  +   946d ago
100% of the coverage has been consoles and portables.
Summons75  +   946d ago
if this is true then I weep for the future of the gaming industry
StrawHatPatriot  +   946d ago
Wii U already started it, I think consoles in the future might make they're controllers be all-purpose devices that you can bring anywhere.
Summons75  +   946d ago
but the WiiU's controller only has a range of 30 feet or something like that it's not a handheld system on the side.

Although if the WiiU's controller is used to it's fullest potential, I wouldn't mind seeing Sony or MS adopt the idea too. That's only IF developers can use the potential of console gaming with a normal tv and touchscreen controller.
TongkatAli  +   946d ago
I'm hoping Sony rips off Nintendo tablet controller for ps4. Its a brilliant idea.
t0mmyb0y  +   946d ago
I'm giving you neg bubbles for grammar.

*their

And consoles don't make controllers, people do :D
ninjabake  +   946d ago
Negative bubble for immaturity.

I'm pretty sure you knew what he meant. Don't be nitpicky about it.
Wintersun616  +   946d ago
If you were supposed to bubble people down for bad grammar, then there would be a button for it. Bad language is not for that purpose.
#5.2.2 (Edited 946d ago ) | Agree(5) | Disagree(1) | Report
t0mmyb0y  +   946d ago
Some people take things to seriously lol Did you guys not see the big smiley face
#5.2.3 (Edited 946d ago ) | Agree(0) | Disagree(3) | Report
RFornillos4  +   946d ago
@StrawHatPatriot, totally agree. And with more and more dev engines coming in to support Wii U, developing games for tablets/smartphones with touch capabilities would be totally logical to port over to Wii U through Nintendo eShop, benefits both parties. Game Devs gets a piece of the pie of console gamers, and Nintendo gets 3rd party indie support as well as increased user-base.

Perhaps Miiverse, as the main social component of Wii U, in the future will also host online games like those of Zynga in Facebook.
dkgshiz  +   946d ago
Over 70% of the games shown at TGS were bad. Can you guess the platform they were on?
PirateThom  +   946d ago
Smartphone games have their place, it's when you have a couple of minutes to kill waiting for friends or there's a couple of spare minutes between classes. I think certain games miss this when they try to bring "full" experiences to smartphones, it's the wrong market. It needs to be quick, pick up and play.

They do not replace handhelds and, honestly, I think handhelds offering more console-like experiences is the way to do, longer distance travel, sitting around, playing against friends even. Equally, I think a few smartphone games could carry across quite nicely, but they shouldn't be a handheld's bread and butter.

It's two different markets that someone, somewhere seems keen to overlap.
wnek9  +   946d ago
mobile phone market has always been huge there
ChunkyLover53  +   946d ago
Well as much as I hate to admit it, those types of games are popular with a certain crowd, and to an extent maybe even some gamer's play them that play home consoles, but those types of easily accessible games will never take the place of consoles.
Instigator  +   946d ago
I'm far from a mobile gamer, but I would be lying if I said none of the games interest me. The problem is the lack of buttons. If those games came out as downloadables on DS or PSP I'd buy them without a doubt. If the price is right, that is.
metsgaming  +   946d ago
thats disgusting
OllieBoy  +   946d ago
Depressing stuff. No wonder why I wasn't hyped for TGS.
omegasanta   946d ago | Spam
GrahamGolden  +   946d ago
i dont care i still have my AAA exlcusives games for console only

i couldnt give a crap about phones...
ajax17  +   946d ago
What a waste of talent... such bullshit.
Bimkoblerutso  +   946d ago
Yeah....it's very telling that the console/PC indie scene is probably the most exciting area in the industry right now.

Not that there aren't ANY exciting games coming out, but in general mainstream portable/PC/console gaming is a generic, cash-grabbing mess right now.
#15 (Edited 946d ago ) | Agree(0) | Disagree(0) | Report | Reply
Psychotica  +   946d ago
I have an Ipad 2 and Iphone 4S and I can't stand playing games on them. The controls are just to awkward and clunky unless you are playing something slow like chess.
urwifeminder  +   945d ago
This is great new for phone heads shame i dont use one.
synce  +   945d ago
I don't think you can count most of the iOS stuff on display as games. I would wager there's a good bit of game based apps in there.

But console gaming is dying there's no doubt about that. Thank the publishers that keep abusing DLC and re-releasing old games, and the dickholes that keep lapping it up. Also the focus on graphics and high production values has all but killed diversity in game design.
taquito  +   945d ago
consoles vs mobile games = pc vs console games

the succession of complexity dwindles

pc
consoles
handhelds/mobile

pc has and can do all that consoles do, with much better visuals, plus immensly complex games that are impossible on console and mobile like crusader kings 2, shogun 2, sins of a solar empire, x3 terran ect

consoles can do all that mobile can at much higher fidelity plus fairy complex games like dragon age origins, mgs4 ect

mobile games are getting closer by the day to console quality, and visually, on my iphone 4s i would say some games surpass the quality of 90% of console games, but i have yet to see a mobile game rival god of war 3, it will hapen very, very soon though

this is coming from someone who owns and games almost daily on a few of;

ps3/360/wii/ds/psp/vita/iphon e/android tab and 3 gaming rigs (2 fully modern)
#19 (Edited 945d ago ) | Agree(1) | Disagree(1) | Report | Reply
PS_Family  +   945d ago
I posted a few weeks ago that tablets and PCs were the future and got like 100 disagrees.
#20 (Edited 945d ago ) | Agree(0) | Disagree(0) | Report | Reply
Zha1tan  +   945d ago
I will never game on those devices until they have the level of features a dedicated gaming platform can offer us.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Top 10 Worst Paid Mods for Skyrim on Steam Workshop

1h ago - "A fine selection of the worst paid mods on Steam Workshop for Skyrim." | PC
30°

State of Decay: Year One Survival Edition Review - PixelgamerUK

1h ago - State of Decay: Year One Survival Edition is an open world zombie game brought to you by Develope... | Xbox One
Ad

Help Myriad get through Steam Greenlight!

Now - Myriad is a twin-stick shooter that grows more beautiful the better you play, where you build and then destroy the game space in glorious chain rea... | Promoted post
30°

War Dragons - Tips, Tricks, Hints, Cheats, and Strategy Guide

1h ago - War Dragons is a new dragon raising game from Pocket Gems, who is far more well known for Dragon... | iPhone
30°

Bouncy Bits: Tips, Tricks, Cheats, and Strategy Guide

1h ago - Bouncy Bits is a new endless-bouncing game for the iOS platform by Playside. Graphics look like s... | iPhone
20°

Island Raiders: Tips, Tricks, Cheats, and Strategy Guide

1h ago - Island Raiders is a new iOS and Android game from the Clash of Clans school of MMO action strateg... | iPhone