Giancarlo Varanini of GameTap writes: You may already know that Insomniac is working on a sequel to its PlayStation 3 launch game, Resistance: Fall of Man, but what you probably don't know is just how much of an undertaking the sequel is for the studio. The team isn't looking to make a few subtle improvements over features introduced in the original game or just continue protagonist Nathan Hale's story from the end of the first game. Rather, they're introducing a whole new suite of features, including 60-player online play, as well as an eight-player cooperative campaign that has a separate storyline from the main single-player campaign. We had a chance to speak with Insomniac founder and CEO, Ted Price, about these features and what it's been like to take on a project of this size. A sample of the interview:
GameTap: For the huge fans of Resistance, what would you tell them to be most excited about in Resistance 2?
Ted Price: Man, everything. I could go down a laundry list of all of the features we've already announced. But that's kind of redundant.
So if I wasn't involved in the development of the game, I think what would excite me most is finding out more about Hale, about the origin of the Chimera, about what the hell is going on in the world. I'd want a story that felt fresh with new twists, that was heavily intertwined with the gameplay and that sucked me even further into the Resistance universe. Plus I'd want nastier and smarter enemies, new weapons to play with, and lots of gameplay that isn't standard first-person fare. And I'd want an absolutely killer multiplayer experience.
Well, that's all included. And it's just the beginning.