GiantBomb writes: Halo 4 is probably the most interesting thing that's happened to the Xbox's most crucial first-party series in ages. I mean that from a faraway, academic point of view, though. It's the first time in the franchise's long lifespan that anyone other than Bungie has taken a stab at creating a core Halo first-person shooter. Will it play like Halo? Will it feel like Halo? Is there any more room for fresh storytelling in a decade-old franchise that already wrapped up its initial trilogy with a nice tidy bow? Those were the questions that swirled in my head as Drew and I flew up to 343 Industries in Washington last week to get our hands on just about every aspect of the game Microsoft's flagship studio has been slaving over.