Top
30°

Sessler's Soapbox: License To GoldenEye

In this week's Sessler's Soapbox, Adam addresses the issues over rights and licensing that kept GoldenEye 007 from making it reemergence on Xbox Live Arcade. He explains how this is an issue that we will probably see more and more frequently as the popularity of XBLA and the Wii's Virtual Console continue to grow.


The story is too old to be commented.
I Call 9MM3542d ago (Edited 3542d ago )

Jet Force Gemini. Forgot all about that one. That one wasn't a bad game either, albeit slightly difficult for some (my younger brother never could figure out how to beat it, heh heh). I really hope that Microsoft and Nintendo could come to some sort of fair agreement over all of this bureaucratic mumbo jumbo. Gamers should not have to suffer for it. Microsoft could make a killing releasing updated versions of these classic Rare franchises over XBLA (as long as they are not hindered by the 150 MB size constraint), and Nintendo could make a decent chunk of change themselves re-releasing the games on the Wii Virtual console. What's to loose really. Even if both companies end up "with a hand in each other's cookie jars", so to speak, they don't really have much to loose. I can see Diddy Kong Racing and other Nintendo franchise based games not making it to XBLA (duh), but the Rare franchises shouldn't be hindered. Conker's Bad Fur day was remade for the original XBox, and Nintendo was the publisher of the orignal version, I don't see where the problem is.