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AG: The Dream Machine Preview

AG: Anders Gustafsson and Erik Zaring from Cockroach Games met in 1998 at an animation school, and Erik managed a stop-motion animation studio for a while, so when they came up with the idea of making an adventure game about a couple trying to start a new life in a new city, he suggested they make everything themselves from cardboard and clay. The whole project started out as something fun they would like to try – just two guys, everything hand-built. On paper it doesn't seem a smart plan, the two having no business knowledge, with a game belonging to a niche market.

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