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Submitted by Relientk77 859d ago | interview

Inafune Trying To Build A Company That Rewards Developers For Good Games

Siliconera - After Keiji Inafune stepped down from his position at Capcom in 2010, he formed three new companies of his own, the most notable being a development studio named Comcept, which comes up with a game concept, and collaborates with external studios to execute on it. (3DS, Industry, Kaio: King of Pirates, Keiji Inafune, PS Vita, Soul Sacrifice)

-Mika-  +   859d ago
All talk and no action.
Norad6  +   859d ago
Says guy who made lost planet 2 (it was a bad game).
#2 (Edited 859d ago ) | Agree(2) | Disagree(0) | Report | Reply
Kyosuke_Sanada  +   859d ago
Every developer makes mistakes. He did make Megaman, Dead Rising, Lost Planet, produced Onimusha and so on. I think his past should allow at least one mulligan.
#2.1 (Edited 859d ago ) | Agree(4) | Disagree(0) | Report | Reply
Relientk77  +   858d ago
It was ok, but like ^ he said

Megaman and Onimusha, those are awesome
sonicsidewinder  +   859d ago
So..who decides what classifies as 'good games' before they begin making then?
#3 (Edited 859d ago ) | Agree(1) | Disagree(0) | Report | Reply
Kyosuke_Sanada  +   859d ago
Well I hope Comcept really follows through because we need more variety in our games. Since companies are trying to play it safe nowadays, way too many titles feel like they are melding together into one generic lump.
omgaloon   859d ago | Spam
ShaunCameron  +   859d ago
What constitutes a good game? What one might consider good could be considered bad to another.
DivineAssault  +   859d ago
Soul Sacrifice baby! reward me with an early release date

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