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Review: Transformers: Fall of Cybertron (New Gamer Nation)

If you were a child in the late 80s, then chances are you have a small place in your heart for the Transformers. The Transformers were immensely popular, and it created a slew of merchandising and spin-offs that leave even veteran Transformers fans caught in a whirlwind of information. Throughout their existence, we’ve been treated to some pretty poor Transformers games, but that was until High Moon Studios came along and changed everyone’s mind about what a Transformers game could really be. They started with the 2010 hit game Transformers: War for Cybertron, which took players back to the beginning of the franchise and served as a prequel to the first cartoon series we all grew up with. Now, High Moon Studios continues its saga with Transformers: Fall of Cybertron. Can High Moon Studios continue its success, or does the sophomore effect fall short? Read on and let’s find out.

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