Gearbox Software comments on the performance of Borderlands 2 on Playstation 3
Gearbox Software’s Paul Hellquist comments on how confident they are at the performance of the Playstation 3 version of Borderlands 2 compared to the other versions.
(Borderlands 2, PS3)
But Gearbox isn't like other developers. They can be trusted.
"and want to make sure that our Playstation customers are well taken care of. So yeah we tackled all that stuff and it’s certainly on par with all the other platforms."
Freaking take notes bethesda. This is what developers who respect their fans and paying customers do. They try their hardest to make sure they put out a quality product on both all platforms.
I wasn't a huge fan of the original borderlands but I would buy BL2 because of the respect these guys show it fans.
Gearbox are not to blame for DUKE NUKEM. they always get the blame. It was made by Human head studios/3D realms (one of the 2, CBF checking)and Gearbox had to ship it pretty much.
"I wasn't a huge fan of the original borderlands but I would buy BL2 because of the respect these guys show it fans."
LOL, so all a company has to do is say something nice about people and you are sold? You're a sucker and you shouldn't be allowed anywhere near a credit card.
The engine for Borderlands and the engine for The Elder Scrolls series are completely different engines and cant be compared as they run completely different and do completely different things while playing each game. The engines are amazing in there own ways and if either of them changed and ran like the other than they wouldnt be the games they are. The only thing Bethesda did wrong was releasing the game on PS3 as the engine doesnt run well on that machine. Some might say "well Fallout 3 at least ran well on PS3" and youd be right saying that but the engine now is much more complex in what it does , im most of you wont/dont wanna except this but its true. The ones that dont wanna execpt it will spam disagree but that wont change the facts. I dont like it one bit that this is happening as Skyrim is truly an awesome experience.
Well said aawell - Try droping a gun in BL2 on one side of the map and come back for it 15 minutes later and you will see that the gun is gone - in Skyrim you can drop something somewhere and it will remain there.
Comparing Skyrim to BL2 is like comparing GTA to Sants Row...which is pointless.
"and want to make sure that our Playstation customers are well taken care of. So yeah we tackled all that stuff and it’s certainly on par with all the other platforms."
You do know that Bethseda said the same thing about Skyrim on PS3 and how it will be the same on all platforms and looked what happen. Borderlands one played fine on PS3 for me, and I'm sure that it will be fine with Borderlands 2, (or at least I hope it will), but I have given up on trust words from people in the game industry. I'll let my experience with the game be the final judge.
@aawells: The biggest difference between Skyrim's engine and Borderlands 2's engine (aside from being designed for very different games) is age. Bethesda have used the Gamebryo engine for far too long despite it causing massive problems in all of their games across all platforms. Guaranteed that if Bethesda made Skyrim on a NEW engine, they could get everything to work perfectly fine on the PS3. They just decided to be lazy and use the same engine over and over like every single dev that has used Unreal Engine 3 or Valve constantly using Source. It's all an attempt to save a few bucks so that they make more money. Bethesda are completely at fault when it comes to Skyrim's problems. When all 3 platforms have had the same problems (PS3 more than the others though) then you know it's Bethesda's coding.
Yeah I never worry about how the PS3 version of a game is until I here devs say it works great and then I wonder why would they say that. But given this was a reply to a question asked then I've no worries.
Well, the first Borderlands worked perfectly on my ps3. Additionally, - IF I'm not mistaken - reviewers are saying that there's not much difference regarding each platform performance.
Lol I can't stop getting the feeling how this was brought to their attention with all the Skyrim problems going on. I honestly have towards respect for this studio and devs should take notes that if they are charging for a product the same for all platforms they better believe they all play and perform the same way. Don't have Borderlands 2 yet but im more confident on how the game will come out. Getting it fiesta thing tomorrow morning.
That's not a workaround. That's called "using something". Do you not like using things?
Skype via your Vita or something. It's very easy to do. It's not like you're inconvenienced by the PS3 not having cross game chat. There are several other solutions. It would be a workaround if it were inconvenient to do, but it's not. I use Skype on my PC instead of Live, as well. It's just better, despite Microsoft owning Skype now.
@makemyteapunk WTH are you talking about Ive never had any problems with my PS3 voice chat. Paying for live, RROD, and disc scratching. I know your use to getting shafted.
Well obviously you do not own a PS3 nor have used the voice chat in game on PS3. Cause you would know that the voice chat is fine, with a occasional hiccup ever now and then.
And BTW, maybe you can enlighten me on what problems Sony hasn't fixed.
"Previously, Gearbox noted an improved native multiplayer matchmaking system, a Field of View slider, and "better menus" that make the mouse "usable". They also said Borderlands 2 will have "fully remappable keybindings for the keyboard and mouse and a 'PC-specific' user interface".
Martel added: “That’s just the fundamental nature of making these kinds of games – you’re predominantly making it on a PC and then using consoles to test that it works properly. You do have to make it with all of the systems in mind. If you concentrate on just one it becomes economically unviable.”
good to hear honesty and I hope all versions are as freaking awesome as the pc version is, even though the graphics on the pc version are by far the best, at least I hope they can make the framerate good and the mp work on consoles.
I realize your trolling for bites, but I think you will find the PC version will be the best version. Gearbox has been pretty damn good with its graphics options for PC users.
No, Sony first party devs get access to tools 3rd party devs don't. It's not fair to say Naughty Dog and others are better. What about Visceral? Bioware?
The PS3 has no problems with open worlds. Anyone who played Lair knows that. That game has multiple 32x32 square mile levels and it runs at 60fps (although it does get shaky sometimes). I don't know of any world with 32x32 mile maps that are 60fps except on PCs that I know of. Maybe I'm wrong, but I just don't know them.
Heavenly sword also has very large levels as so does Demon's Souls. Of course Killzone 2 and 3 have large levels but it doesn't matter with k2 because it had to load every area, but K3 had no loading in the levels. Resistance 2 had 60fps and large levels in online and single player (if I'm not mistaken).
I know some people blame the violin instead of the violinist, but all because it's difficult to program for doesn't detract from it's ability. it's like saying that a stubborn genius is dumb because it's like pulling teeth to get him/her to do what you want them to do. A person experience with persuasion can do better, and maybe someone familiar with them may be able to do the best.
That's like the PS3's strength and weakness: people who don't dedicate themselves to the hardware can't get much out of it with a mere port.
Those who tweak can get a decent game
People who do dedicate themselves can get some of the best looking and preforming games on consoles (uncharted K2/K3, GoW).
The downside is that Sony should make it easy for everyone to do great on it instead of relying upon programmers because a lot of companies are just glorified modders, and others are barely hanging on financially.
Devs talk up the ps3 version to sell more copies. They already know they'll get a ton of sales on the 360, so they work on trying to get more on the ps3. Just like battlefirld 3 tried to do but we know the 360 version looks and plays better
I would like to hit disagree but I believe that your theory is true. It is rare that we will see a dev discuss the 360 unless the PS3 is the lead platform. Well done sir.
Lol Battlefield 3 was better on the PS3. Next you're going to tell us that Portal 2 was superior on the 360... Oh wait... you can't. :3 Oh and let's not forget about Duke Nukem Forever -a Gearbox game- had superior performance on PS3 :)
I really hope that isn't just PR talk if so. Wait for articles that say. "Major issues with PS3 version of Borderlands 2." or "Borderlands 2 on PS3 broken" nonsense. Either way I hope everyone gets to enjoy the game with minimal bugs as possible on all Platforms.
Btw if have you have multiple consoles I suggests buyin g it on Xbox for Xbox's Co op organization/party chat function. Again, only a suggestion.
Yeah I mean Im a gamer speaking to other gamers regardless of console.
I'll suggest playing Tekken or DOA, Metal Gear Rising maybe even DMC on PlayStation rather on Xbox. Party chat is useless feature with games like that and the pad is more friendlier.
I just think 4 player co op games such as borderlands is a better experience on Xbox. With Xbox streamlined chat system.
Thanks for the positive feedback, something I rarely receive on here.
Hey, I call it like I see it. With all the wussy trolls wasting space on here, it's nice to have someone contributing something positive to the conversation.
I normally leave N4G alone for a biit when a new release hits. I'll sit and play for hours on end. I'm always surprised when I come back to N4G and see endless stories about "game X on PS3 broken" when my experience has been nothing of the sort.
The ps3 is a mess period. It has a few good games but the 360 outshines it on user friendliness, no installs, easy to program for, and of course many other little things and they add up to why the 360 has overtaken the mighty sony in 2 gens on the market when no one ever thought they had a chance when ms announced the 360.
People like you are another reason I have to have a break from N4G every so often.
I'll make this as clear as I can.
I don't give a shit about your imagined little console war. I'm an adult. Not a moron. I have no interest in pledging my loyalty to a global conglomerate who wouldn't attempt to rescue me if an ocelet was chewing on my face and they had a loaded shotgun. Both the consoles are as close as makes no difference bar exclusives and you seem to think it's 2007.
I don't see how installs are a problem, yet fetching discs aren't.
Really, it's not like I have to do more than push a button versus disc switching every time I want to play a section of the game. I load a game once, generally; switching discs is a permanent thing unless I... load the game.
I love when devs say "even if one console is more powerful, we cannot favor it over the other consoles when doing multiplat games... cause you'll alienate your fanbase!"
Then they've failed 98% of all of this gen to get games to even play similar to eachother across other platforms...
I have pc and its reccomended a quad core which is pretty high up there so I wouldnt be surprised if they took advantage of the ps3 version. I am curious of how hihg the physx are if any as I havent scene the ps3 in motion and what videos I have scene they dont appear to have real physx. As above poster stated no surprise. pc always looks better. But in some cases it doesnt run better. Black ops was a good example for pc that needed a much higher system requirement then stated. It really needs a quad core to hit the 90fps mark on extra high
"and want to make sure that our Playstation customers are well taken care of. So yeah we tackled all that stuff and it’s certainly on par with all the other platforms."
Freaking take notes bethesda. This is what developers who respect their fans and paying customers do. They try their hardest to make sure they put out a quality product on both all platforms.
I wasn't a huge fan of the original borderlands but I would buy BL2 because of the respect these guys show it fans.
On this rare and illustrious occasion you will get bubbles.
Gearbox ftw.
Im playing on pc, but its great to hear PS3 gamers won't be getting shafted
Gearbox are not to blame for DUKE NUKEM. they always get the blame. It was made by Human head studios/3D realms (one of the 2, CBF checking)and Gearbox had to ship it pretty much.
LOL, so all a company has to do is say something nice about people and you are sold? You're a sucker and you shouldn't be allowed anywhere near a credit card.
Comparing Skyrim to BL2 is like comparing GTA to Sants Row...which is pointless.
You do know that Bethseda said the same thing about Skyrim on PS3 and how it will be the same on all platforms and looked what happen. Borderlands one played fine on PS3 for me, and I'm sure that it will be fine with Borderlands 2, (or at least I hope it will), but I have given up on trust words from people in the game industry. I'll let my experience with the game be the final judge.
No!!, not interested in damn workarounds, just make it WORK!.
Skype via your Vita or something. It's very easy to do. It's not like you're inconvenienced by the PS3 not having cross game chat. There are several other solutions. It would be a workaround if it were inconvenient to do, but it's not. I use Skype on my PC instead of Live, as well. It's just better, despite Microsoft owning Skype now.
WTH are you talking about Ive never had any problems with my PS3 voice chat. Paying for live, RROD, and disc scratching. I know your use to getting shafted.
Well obviously you do not own a PS3 nor have used the voice chat in game on PS3. Cause you would know that the voice chat is fine, with a occasional hiccup ever now and then.
And BTW, maybe you can enlighten me on what problems Sony hasn't fixed.
Martel added: “That’s just the fundamental nature of making these kinds of games – you’re predominantly making it on a PC and then using consoles to test that it works properly. You do have to make it with all of the systems in mind. If you concentrate on just one it becomes economically unviable.”
good to hear honesty and I hope all versions are as freaking awesome as the pc version is, even though the graphics on the pc version are by far the best, at least I hope they can make the framerate good and the mp work on consoles.
It should actually be the better version
Maybe not just any developer but actual good developers can.
Naughty Dog, Santa Monica, Quantum Dream, ect, ect, ..., ect, say hi
Besides, it's known that the PS3 has a problem with open worlds.
The PS3 has no problems with open worlds. Anyone who played Lair knows that. That game has multiple 32x32 square mile levels and it runs at 60fps (although it does get shaky sometimes). I don't know of any world with 32x32 mile maps that are 60fps except on PCs that I know of. Maybe I'm wrong, but I just don't know them.
Heavenly sword also has very large levels as so does Demon's Souls. Of course Killzone 2 and 3 have large levels but it doesn't matter with k2 because it had to load every area, but K3 had no loading in the levels. Resistance 2 had 60fps and large levels in online and single player (if I'm not mistaken).
I know some people blame the violin instead of the violinist, but all because it's difficult to program for doesn't detract from it's ability. it's like saying that a stubborn genius is dumb because it's like pulling teeth to get him/her to do what you want them to do. A person experience with persuasion can do better, and maybe someone familiar with them may be able to do the best.
That's like the PS3's strength and weakness: people who don't dedicate themselves to the hardware can't get much out of it with a mere port.
Those who tweak can get a decent game
People who do dedicate themselves can get some of the best looking and preforming games on consoles (uncharted K2/K3, GoW).
The downside is that Sony should make it easy for everyone to do great on it instead of relying upon programmers because a lot of companies are just glorified modders, and others are barely hanging on financially.
PS3: The most powerful console this gen....devs struggle to make games graphically match less powerful system the entire gen.
Thanks Kutaragi, enjoy being de facto fired.
Next you're going to tell us that Portal 2 was superior on the 360... Oh wait... you can't. :3
Oh and let's not forget about Duke Nukem Forever -a Gearbox game- had superior performance on PS3 :)
Jusskiddin'
Btw if have you have multiple consoles I suggests buyin g it on Xbox for Xbox's Co op organization/party chat function. Again, only a suggestion.
I'll suggest playing Tekken or DOA, Metal Gear Rising maybe even DMC on PlayStation rather on Xbox. Party chat is useless feature with games like that and the pad is more friendlier.
I just think 4 player co op games such as borderlands is a better experience on Xbox. With Xbox streamlined chat system.
Thanks for the positive feedback, something I rarely receive on here.
It happens with almost every game.
I'll make this as clear as I can.
I don't give a shit about your imagined little console war. I'm an adult. Not a moron. I have no interest in pledging my loyalty to a global conglomerate who wouldn't attempt to rescue me if an ocelet was chewing on my face and they had a loaded shotgun. Both the consoles are as close as makes no difference bar exclusives and you seem to think it's 2007.
Really, it's not like I have to do more than push a button versus disc switching every time I want to play a section of the game. I load a game once, generally; switching discs is a permanent thing unless I... load the game.
Then they've failed 98% of all of this gen to get games to even play similar to eachother across other platforms...
I find this sad and funny at the same time!