TheRealSOCOM.com writes: "SOCOM fans have been scouring the internet this past year looking for any signs of life regarding the future of the SOCOM franchise. All kinds of rumors have been floating around the past 6 months and there has been an assortment of emotions surrounding each one."
Noobs...you can live without them.
OT: Contrary to many, I really enjoyed SOCOM 4. Curious to see where Sony takes this franchise.
I think the overall issue is Sony has forgotten how to advertise. PS1 and PS2 days I saw PlayStation this, PlayStation that, and they had some of the most funny (making them memorable) commercials. Then PS3 hit and I rarely see a commercial...
This killed Zipper because of MAG what? Whats that? Socom 4 is out? Really? Oh it sucks? Never mind then. they have so many games it just got spread thin, and Zipper was taken out. While if they were still their own company they would have went elsewhere like Insomniac.
So no, it isnt "Sony's Best Move", Sonys BEST move would be to remake/reboot the series
This isn't PS2 days anymore (sadly) and I'm afraid the need or want for this would have diminished as well.
Zipper did what they thought needed to be done in order to sell and some call it selling out while others call it survival.
I hope this makes Socom continue but it still needs to innovate.
I think that the commercial success of Counterstrike: GO has proven that gamers are more than willing to revisit classic shooter gameplay. There STILL is nothing like SOCOM 1/2 out there.
SOCOM1/2/3 singleplayer wasnt nothing spetacular.
And to the guy below me about worldwide sales, the original SOCOM came close to 1M (800,000) and hit half a million on the sequel in the UK. Not staggering by any means, but not horrible either for a niche exclusive if you ask me. http://www.vgchartz.com/gam...
Related video
Nostalgia is blinding you ppl face it.
SOCOM only ever sold decently due to the sheer # of PS2s in the US when it released, and the relatively unique online component at the time.
Making SOCOM 2 HD would be foolhardy -- the online would need to be completely rewritten, and the HD collections only do decently in world regions where SOCOM was never even popular.
Without an online rewrite... minimum of 6 months, 20 people, @$200K/person/year (mostly engineers and skilled artists, their salaries being about half of the overall cost) looks like $2 million to me, and then you have to advertise (> $1 million), print discs (~$7 each), etc.
Lets be conservative and say it costs Sony $4 million, WITHOUT the online -- $7 million with, assuming they can get some ex-Zippers to do the rewrite. At the typical $40 retail price for a HD remake, that'd be about $10 (after retail cut and cost-of-goods) per copy... 700K copies sold, before they break even?
I doubt they're gonna sell that many. I think it's pretty clear as to why they're not bothering. Even back when SOCOM was still hot, that number would have been a serious gamble. Sony is not in a position to take gambles, at the moment.
You DO realize they just remastered both ICO and SoTC. Both of which have been grossly undersold despite their acclaim back in the PS2 era. By your logic, that HD collections would not be greenlighted considering the fact that SoTC not only had to be reverse-engineered but was built from a non-traditional programming method would have been more costly. If anything that was the biggest gamble for any HD collection since it's possible they would not even break even. And yet here they are going ahead with the Jak & Daxter collection soon after.
The SOCOM series on the other hand has managed to sell above and beyond said franchises which would automatically make it viable for an HD collection. I don't think you need 20 people to simply "port" everything as long as SONY had the assets ready at place. You even neglect the fact that the PSN downloads which eliminates and disk/retail charges. And since most would play for the online, I figure this is the most viable method of purchasing the game.
Try this: Name another HD collection with online support. Note that Killzone 1 HD does not have online, nor does Ratchet & Clank 3 HD, despite the fact that both were online titles, on the PS2.
How well do you suppose SOCOM HD would do, without online?
Just my say...