The Last Story is one of the Wii's final RPG releases. With a gripping story but a lack luster combat system, Vaucresson breaks down what made it the best RPG released on the Wii.
Lackluster combat? I LOVED the combat! It was fresh, exciting, strategic, and fun. I would like a sequel (hopefully we get one) to have have more challenge, more skills and abilities, and more depth but the magic circles and cover system was brilliant. It was a jrpg soul in a wrpg/action game body and was the 1st time ive seen anything like it bar FF12 which was still very rooted in the formula. This has so much optional content, choices, and half the story is banter between the characters. It was amazing. Sakaguchi clearly loves Gears and it was a positive influince imo. Story was classic jrpg epic romance world ending saga. Loved every minute of it.
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