When I reviewed Almost Human’s neo-retro dungeon crawler Legend of Grimrock, I admit that I may have rated the game with a future feature update in mind. While the dungeon in the game is fiendishly clever in its design, there were rumblings that a full level editor would be released soon after launch. Weeks passed, turning to months, and no editor surfaced. Doubt began to set in – would we ever see one? Would it even give us anywhere near the quality of tools needed to replicate the quality of the base game? With the first public beta release of the Grimrock editor, I’m happy to say that any and all doubts have been crushed like so many unequipped adventurers.