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Halo 3 and The Art of Repetition

James Silva talks about how repetition in game design is actually a very good thing and, looking closely at games like Halo 3, Marathon, BioShock and Ninja Gaiden, asks whether repetitive gameplay is responsible for ruining otherwise excellent titles?

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ravenguard883595d ago

It is very true. Action games literally need to make the same 5 seconds of game play vary enough and be exiting enough to be done over thousands of times.

Bungie themselves talk about this fact, I think it's on the Halo 2 bonus disc.

jinn3595d ago

this game has no art