FTG writes- World of Warcraft has been the undisputed massive online roleplaying champion since its launch back in 2004 and stands strong with its 10+ million subscribers. Other MMOs came and went; Warhammer Online, Lord of the Rings Online, hell, even Star Wars the Old Republic wasn’t able to keep players engaged for more than a few months.
Now, a new challenger decides to enter the dangerous market of the MMO, ArenaNet is confident that Guild Wars 2 can not only survive, but triumph. Without any subscription fees and with a promise to deliver a completely different experience than any other MMO, Guild Wars 2 seems to have potential, at least on paper. 9.5/10