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The Essential 100, No. 28: Resident Evil

Though ambitious for its time, Sweet Home was flawed and went largely unnoticed, especially outside of Japan. Nevertheless, it created the first hints of what would become survival horror. It wasn't until 1996 that it fully came into its own, when Capcom revisited the idea of video games-as-survival simulators and took it the next step with the first defining title of the 32-bit era: Resident Evil.

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