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1up Interview: Nintendo Talks eShop Disparity, Miiverse, and Wii U's Online Focus At Launch

While Nintendo's press conference in New York City on Thursday revealed many of the key details on Wii U we had all been waiting for -- namely its price and release date -- there were many lingering issues left to be addressed. Nintendo of America's Bill Trinen may be best known as the frequent translator for Shigeru Miyamoto, but he's also the company's Product Marketing Manager. Jose Otero and Anthony Parisi turned to him to find out more about transferring digital content from a Wii to Wii U, the reason for the disparity between the Japanese and North American eShops, plans for selling standalone GamePads, lessons learned from WiiConnect24, and why online play wasn't an emphasis for Nintendo's first-party games at launch.

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-Mika-1476d ago

This was a really boring interview. Like it wasn't interesting in the slightest. It did not make me excited about the Wii-U at all.

chanmasta1476d ago

It's probably because you're a pathetic Nintendo-hating troll.

ElectricKaibutsu1476d ago

What I gathered from that is that the Wii U will NOT have an Accomplishments system as rumored.

ninjabake1476d ago

We must've read different articles.

ElectricKaibutsu1475d ago

I'm pretty sure I'm not reading this wrong. Trinen just said if developers want to put them IN GAME they can. They won't be centralized like they are on the PS3 and 360. But hey, if I'm wrong that's great.

ElectricKaibutsu1474d ago

http://kotaku.com/5917363/b...

"System-Level Achievements

Some of Nintendo's top game designers don't want to put Achievements in their games, but Nintendo has put an Achievement-like system in the 3DS, mostly to reward people for feats involving the system's Street Pass networking system. In other words, the system itself has Achievements. "We will have that," Fils-Aime said. "Once you start getting into game-specific [Achievements] that's developer driven." Microsoft may require every game to have Achievements, but, Fils-Aime said, "That is not our philosophy." "

Gr811475d ago (Edited 1475d ago )

Idea of no launch first party titles having an emphasis on online is extremely disappointing. This is 2012 not 2006, Nintendo. Online is a consumer expectation now, and no sugary words are going to cut it this time.

Of all Nintendo's weaknesses, the lack of online is their biggest.

Even myself gave them a pass last gen with the Wii, due to it being their first console to have an online infrastructure, but not two gens in a row. This is embarrassing for them.