Metro: Apart from the visuals there are many other rough edges to the game, with a poorly thought out onscreen display and some long gaps between unlocking new animals.
There’s also some oddly designed levels, that make goals far harder than they need to be simply because there’s nothing to eat or hide in between one area and the next. The fact that that it’s not obvious whether this is by accident or purpose speaks volumes about the game’s otherwise endearing lack of spit and polish.
And yet we still recommend this to any PlayStation 3 owner, no matter how bizarre and silly it may sound. Its oddity is part of the appeal but it’s also a game that is genuinely engrossing and wholly original - without being needlessly obscure. Tokyo Jungle’s bite is definitely as big as its bark.