Dark Souls is the great misunderstood game of this generation. There’s a wildly prevalent belief the game’s extremely hard. People presume the developers, From Software, sat down and looked at the history of videogames, cherry-picking specific titles to place in their drawer of inspiration, only to cause perspiration for others. Ghosts ‘n’ Goblins and Battletoads would likely be in there. In there so the devs can look at them and exceed those levels of difficulty and cruelty and position their game to be harder than, well, than anything you have ever played before. This just isn’t the case. It’s just misunderstood.