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Submitted by tboyshinobi 737d ago | interview

God of War: Ascension Game Design Manager Discusses Kratos' 'Psychological Distress' & Humanity

In this interview, David Hewitt shares what went into designing Kratos’ younger look. Hewitt says that the design team wanted to explore a “younger, leaner, maybe slightly more vulnerable, more human Kratos.”

“We’re looking at a more human guy… more flexible sense of climbing around the environment in a way that keeps things looking very naturalistic and organic.” (God of War: Ascension, PS3)

Attached Video
fatale  +   737d ago
Younger leaner and more human Kratos. Count me in! God of War is my favorite PS3 game, period.
#1 (Edited 737d ago ) | Agree(2) | Disagree(0) | Report | Reply
vividi  +   736d ago
one of my favorites too
Omar91  +   736d ago
i need them to show more sp gameplay because im just not excited for this for some reason. I hope that changes in the upcoming months
BitbyDeath  +   736d ago
I know what you mean, prequals are always hard to get hyped for. Also how do you top GoW3's climbing mount olympus!?

I am looking forward to the opening scene though, each GoW game has always had strong opening scenes where you battle some giant creature that just leaves you in awe.
#2.1 (Edited 736d ago ) | Agree(2) | Disagree(0) | Report | Reply
Omar91  +   736d ago
yea I cant wait. I would love for them to do little things that will make you remember this game for years to come like when in metal gear solid 3 you climb the ridiculously long latter while hearing the snake eater theme song. something as simple as that made that moment so memorable and awesome. I hope they do something similar to this with a god of war feel to it.

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